Libs/Analyze/MeshManager.h
Namespaces
| Name |
|---|
| shapeworks User usage reporting (telemetry) |
Classes
| Name | |
|---|---|
| class | shapeworks::MeshManager Class to manage meshes. |
Source code
```cpp
pragma once
include "MeshCache.h"
include "MeshGenerator.h"
include "MeshWorkQueue.h"
include "MeshWorker.h"
include
include
include
class SurfaceReconstructor;
namespace shapeworks {
class MeshWarper;
class MeshManager : public QObject { Q_OBJECT
public: MeshManager(); ~MeshManager();
void set_cache_enabled(bool enabled);
void set_cache_memory_percent(int percent);
void set_parallel_enabled(bool enabled) { parallel_enabled_ = enabled; }
void set_num_threads(int num_threads) { num_threads_ = num_threads; }
void generate_mesh(const MeshWorkItem item);
MeshHandle get_mesh(const MeshWorkItem& item, bool wait = false);
MeshHandle get_mesh(const Eigen::VectorXd& points, int domain, bool wait = false);
std::shared_ptr
std::shared_ptr
std::shared_ptr
void clear_cache();
public Q_SLOTS:
void handle_thread_complete(const MeshWorkItem& item, MeshHandle mesh);
void handle_warper_progress();
Q_SIGNALS:
void new_mesh();
void error_encountered(QString message);
void progress(int); void status(std::string);
private:
std::shared_ptr
void check_error_status(MeshHandle mesh);
// cache of shape meshes MeshCache mesh_cache_;
// the mesh generator
std::shared_ptr
// queue of meshes to build MeshWorkQueue work_queue_;
QThreadPool thread_pool_;
bool cache_enabled_ = true; bool parallel_enabled_ = true; int num_threads_ = 1;
bool error_emitted_ = false; };
} // namespace shapeworks ```
Updated on 2026-03-31 at 16:02:10 +0000