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shapeworks::ParticleNeighborhood

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#include <ParticleNeighborhood.h>

Public Functions

Name
ParticleNeighborhood(ParticleSystem * ps, int domain_id =-1)
std::vector< ParticlePointIndexPair > find_neighborhood_points(const itk::Point< double, 3 > & position, int id, std::vector< double > & weights, std::vector< double > & distances, double radius)
std::vector< ParticlePointIndexPair > find_neighborhood_points(const itk::Point< double, 3 > & position, int id, std::vector< double > & weights, double radius)
std::vector< ParticlePointIndexPair > find_neighborhood_points(const itk::Point< double, 3 > & position, int id, double radius)
void set_weighting_enabled(bool is_enabled)
bool is_weighting_enabled() const
void set_force_euclidean(bool is_enabled)
bool is_force_euclidean() const
void set_domain(ParticleDomain::Pointer domain)
ParticleDomain::Pointer get_domain() const
void set_domain_id(int id)

Detailed Description

class shapeworks::ParticleNeighborhood;

A ParticleNeighborhood is responsible for computing neighborhoods of particles. Given a point position in a domain, and a neighborhood radius, the ParticleNeighborhood returns a list of points that are neighbors of that point.

Public Functions Documentation

function ParticleNeighborhood

inline explicit ParticleNeighborhood(
    ParticleSystem * ps,
    int domain_id =-1
)

function find_neighborhood_points

std::vector< ParticlePointIndexPair > find_neighborhood_points(
    const itk::Point< double, 3 > & position,
    int id,
    std::vector< double > & weights,
    std::vector< double > & distances,
    double radius
)

function find_neighborhood_points

std::vector< ParticlePointIndexPair > find_neighborhood_points(
    const itk::Point< double, 3 > & position,
    int id,
    std::vector< double > & weights,
    double radius
)

function find_neighborhood_points

std::vector< ParticlePointIndexPair > find_neighborhood_points(
    const itk::Point< double, 3 > & position,
    int id,
    double radius
)

function set_weighting_enabled

inline void set_weighting_enabled(
    bool is_enabled
)

function is_weighting_enabled

inline bool is_weighting_enabled() const

function set_force_euclidean

inline void set_force_euclidean(
    bool is_enabled
)

function is_force_euclidean

inline bool is_force_euclidean() const

function set_domain

inline void set_domain(
    ParticleDomain::Pointer domain
)

function get_domain

inline ParticleDomain::Pointer get_domain() const

function set_domain_id

inline void set_domain_id(
    int id
)

Updated on 2024-11-11 at 19:51:45 +0000