Studio/Visualization/StudioImageActorPointPlacer.h
Classes
Name | |
---|---|
class | StudioImageActorPointPlacer |
Source code
#pragma once
#include "vtkImageActorPointPlacer.h"
class StudioImageActorPointPlacer : public vtkImageActorPointPlacer {
public:
static StudioImageActorPointPlacer* New();
vtkTypeMacro(StudioImageActorPointPlacer, vtkImageActorPointPlacer);
void PrintSelf(ostream& os, vtkIndent indent) override;
// Override ComputeWorldPosition to take transform into account
int ComputeWorldPosition(vtkRenderer* renderer, double displayPos[2], double worldPos[3],
double worldOrient[9]) override;
// Override ValidateWorldPosition
int ValidateWorldPosition(double worldPos[3]) override;
// Override UpdateWorldPosition
int UpdateWorldPosition(vtkRenderer* renderer, double worldPos[3], double worldOrient[9]) override;
protected:
StudioImageActorPointPlacer();
~StudioImageActorPointPlacer() override;
private:
StudioImageActorPointPlacer(const StudioImageActorPointPlacer&) = delete;
void operator=(const StudioImageActorPointPlacer&) = delete;
};
Updated on 2025-06-03 at 17:15:47 +0000