ParticleImplicitSurfaceDomain
#include <ImplicitSurfaceDomain.h>
Detailed Description
class ParticleImplicitSurfaceDomain;
A 3D cartesian domain that constrains points so that they always lie an implicit surface. The implicit surface is defined as the zero isosurface of the given image. Constraints are applied using a Newton-Raphson iteration, and this class assumes it has a distance transform as an image.
Updated on 2025-04-23 at 22:52:44 +0000