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ParticleImplicitSurfaceDomain

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#include <ImplicitSurfaceDomain.h>

Detailed Description

class ParticleImplicitSurfaceDomain;

A 3D cartesian domain that constrains points so that they always lie an implicit surface. The implicit surface is defined as the zero isosurface of the given image. Constraints are applied using a Newton-Raphson iteration, and this class assumes it has a distance transform as an image.


Updated on 2024-07-14 at 17:07:25 +0000