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FEEdge

Inherits from FEItem

Public Types

Name
enum @0

Public Functions

Name
FEEdge()
constructor
bool operator==(const FEEdge & e)
edge comparison
int Nodes()
return number of nodes
int FindNode(int node)
find a node

Public Attributes

Name
int n
edge nodes
int m_elem
the element to which this edge belongs (used only by beams)
int m_nbr
the two adjacent edges (if there are more edges incident to a node, the neighbour is set to -1)

Additional inherited members

Public Functions inherited from FEItem

Name
FEItem()
bool IsVisible() const
bool IsSelected() const
void Select()
void UnSelect()
void Show()
void Hide()
unsigned int GetFEState() const
void SetFEState(unsigned int state)

Public Attributes inherited from FEItem

Name
int m_ntag
int m_gid
int m_nid

Public Types Documentation

enum @0

Enumerator Value Description
MAX_NODES 3

Public Functions Documentation

function FEEdge

FEEdge()

constructor

function operator==

bool operator==(
    const FEEdge & e
)

edge comparison

function Nodes

inline int Nodes()

return number of nodes

function FindNode

int FindNode(
    int node
)

find a node

Public Attributes Documentation

variable n

int n;

edge nodes

variable m_elem

int m_elem;

the element to which this edge belongs (used only by beams)

variable m_nbr

int m_nbr;

the two adjacent edges (if there are more edges incident to a node, the neighbour is set to -1)


Updated on 2022-07-23 at 17:50:04 -0600