Shapeworks Studio  2.1
Shape analysis software suite
List of all members | Public Member Functions
TiXmlHandle Class Reference

#include <tinyxml.h>

Public Member Functions

 TiXmlHandle (TiXmlNode *_node)
 Create a handle from any node (at any depth of the tree.) This can be a null pointer.
 
 TiXmlHandle (const TiXmlHandle &ref)
 Copy constructor.
 
TiXmlHandle operator= (const TiXmlHandle &ref)
 
TiXmlHandle FirstChild () const
 Return a handle to the first child node.
 
TiXmlHandle FirstChild (const char *value) const
 Return a handle to the first child node with the given name.
 
TiXmlHandle FirstChildElement () const
 Return a handle to the first child element.
 
TiXmlHandle FirstChildElement (const char *value) const
 Return a handle to the first child element with the given name.
 
TiXmlHandle Child (const char *value, int index) const
 
TiXmlHandle Child (int index) const
 
TiXmlHandle ChildElement (const char *value, int index) const
 
TiXmlHandle ChildElement (int index) const
 
TiXmlNode * ToNode () const
 
TiXmlElement * ToElement () const
 
TiXmlText * ToText () const
 
TiXmlUnknown * ToUnknown () const
 
TiXmlNode * Node () const
 
TiXmlElement * Element () const
 
TiXmlText * Text () const
 
TiXmlUnknown * Unknown () const
 

Detailed Description

A TiXmlHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing. Note that TiXmlHandle is not part of the TinyXml DOM structure. It is a separate utility class.

Take an example:

<Document>
     <Element attributeA = "valueA">
          <Child attributeB = "value1" />
          <Child attributeB = "value2" />
     </Element>
<Document>

Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very easy to write a lot of code that looks like:

TiXmlElement* root = document.FirstChildElement( "Document" );
if ( root )
{
     TiXmlElement* element = root->FirstChildElement( "Element" );
     if ( element )
     {
          TiXmlElement* child = element->FirstChildElement( "Child" );
          if ( child )
          {
               TiXmlElement* child2 = child->NextSiblingElement( "Child" );
               if ( child2 )
               {
                    // Finally do something useful.

And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity of such code. A TiXmlHandle checks for null pointers so it is perfectly safe and correct to use:

TiXmlHandle docHandle( &document );
TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).ToElement();
if ( child2 )
{
     // do something useful

Which is MUCH more concise and useful.

It is also safe to copy handles - internally they are nothing more than node pointers.

TiXmlHandle handleCopy = handle;

What they should not be used for is iteration:

int i=0; 
while ( true )
{
     TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", i ).ToElement();
     if ( !child )
          break;
     // do something
     ++i;
}

It seems reasonable, but it is in fact two embedded while loops. The Child method is a linear walk to find the element, so this code would iterate much more than it needs to. Instead, prefer:

TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild( "Child" ).ToElement();

for( child; child; child=child->NextSiblingElement() )
{
     // do something
}

Definition at line 1638 of file tinyxml.h.

Member Function Documentation

TiXmlHandle TiXmlHandle::Child ( const char *  value,
int  index 
) const

Return a handle to the "index" child with the given name. The first child is 0, the second 1, etc.

Definition at line 1699 of file tinyxml.cpp.

1700 {
1701  if ( node )
1702  {
1703  int i;
1704  TiXmlNode* child = node->FirstChild( value );
1705  for ( i=0;
1706  child && i<count;
1707  child = child->NextSibling( value ), ++i )
1708  {
1709  // nothing
1710  }
1711  if ( child )
1712  return TiXmlHandle( child );
1713  }
1714  return TiXmlHandle( 0 );
1715 }
TiXmlHandle(TiXmlNode *_node)
Create a handle from any node (at any depth of the tree.) This can be a null pointer.
Definition: tinyxml.h:1642
const TiXmlNode * NextSibling() const
Navigate to a sibling node.
Definition: tinyxml.h:631
const TiXmlNode * FirstChild() const
The first child of this node. Will be null if there are no children.
Definition: tinyxml.h:522
TiXmlHandle TiXmlHandle::Child ( int  index) const

Return a handle to the "index" child. The first child is 0, the second 1, etc.

Definition at line 1680 of file tinyxml.cpp.

1681 {
1682  if ( node )
1683  {
1684  int i;
1685  TiXmlNode* child = node->FirstChild();
1686  for ( i=0;
1687  child && i<count;
1688  child = child->NextSibling(), ++i )
1689  {
1690  // nothing
1691  }
1692  if ( child )
1693  return TiXmlHandle( child );
1694  }
1695  return TiXmlHandle( 0 );
1696 }
TiXmlHandle(TiXmlNode *_node)
Create a handle from any node (at any depth of the tree.) This can be a null pointer.
Definition: tinyxml.h:1642
const TiXmlNode * NextSibling() const
Navigate to a sibling node.
Definition: tinyxml.h:631
const TiXmlNode * FirstChild() const
The first child of this node. Will be null if there are no children.
Definition: tinyxml.h:522
TiXmlHandle TiXmlHandle::ChildElement ( const char *  value,
int  index 
) const

Return a handle to the "index" child element with the given name. The first child element is 0, the second 1, etc. Note that only TiXmlElements are indexed: other types are not counted.

Definition at line 1737 of file tinyxml.cpp.

1738 {
1739  if ( node )
1740  {
1741  int i;
1742  TiXmlElement* child = node->FirstChildElement( value );
1743  for ( i=0;
1744  child && i<count;
1745  child = child->NextSiblingElement( value ), ++i )
1746  {
1747  // nothing
1748  }
1749  if ( child )
1750  return TiXmlHandle( child );
1751  }
1752  return TiXmlHandle( 0 );
1753 }
TiXmlHandle(TiXmlNode *_node)
Create a handle from any node (at any depth of the tree.) This can be a null pointer.
Definition: tinyxml.h:1642
const TiXmlElement * NextSiblingElement() const
Definition: tinyxml.cpp:482
const TiXmlElement * FirstChildElement() const
Convenience function to get through elements.
Definition: tinyxml.cpp:452
TiXmlHandle TiXmlHandle::ChildElement ( int  index) const

Return a handle to the "index" child element. The first child element is 0, the second 1, etc. Note that only TiXmlElements are indexed: other types are not counted.

Definition at line 1718 of file tinyxml.cpp.

1719 {
1720  if ( node )
1721  {
1722  int i;
1723  TiXmlElement* child = node->FirstChildElement();
1724  for ( i=0;
1725  child && i<count;
1726  child = child->NextSiblingElement(), ++i )
1727  {
1728  // nothing
1729  }
1730  if ( child )
1731  return TiXmlHandle( child );
1732  }
1733  return TiXmlHandle( 0 );
1734 }
TiXmlHandle(TiXmlNode *_node)
Create a handle from any node (at any depth of the tree.) This can be a null pointer.
Definition: tinyxml.h:1642
const TiXmlElement * NextSiblingElement() const
Definition: tinyxml.cpp:482
const TiXmlElement * FirstChildElement() const
Convenience function to get through elements.
Definition: tinyxml.cpp:452
TiXmlElement* TiXmlHandle::Element ( ) const
inline
Deprecated:
use ToElement. Return the handle as a TiXmlElement. This may return null.

Definition at line 1703 of file tinyxml.h.

1703 { return ToElement(); }
TiXmlElement * ToElement() const
Definition: tinyxml.h:1688
TiXmlNode* TiXmlHandle::Node ( ) const
inline
Deprecated:
use ToNode. Return the handle as a TiXmlNode. This may return null.

Definition at line 1699 of file tinyxml.h.

1699 { return ToNode(); }
TiXmlNode * ToNode() const
Definition: tinyxml.h:1685
TiXmlText* TiXmlHandle::Text ( ) const
inline
Deprecated:
use ToText() Return the handle as a TiXmlText. This may return null.

Definition at line 1707 of file tinyxml.h.

1707 { return ToText(); }
TiXmlText * ToText() const
Definition: tinyxml.h:1691
TiXmlElement* TiXmlHandle::ToElement ( ) const
inline

Return the handle as a TiXmlElement. This may return null.

Definition at line 1688 of file tinyxml.h.

1688 { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
virtual const TiXmlElement * ToElement() const
Cast to a more defined type. Will return null if not of the requested type.
Definition: tinyxml.h:698
TiXmlNode* TiXmlHandle::ToNode ( ) const
inline

Return the handle as a TiXmlNode. This may return null.

Definition at line 1685 of file tinyxml.h.

1685 { return node; }
TiXmlText* TiXmlHandle::ToText ( ) const
inline

Return the handle as a TiXmlText. This may return null.

Definition at line 1691 of file tinyxml.h.

1691 { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
virtual const TiXmlText * ToText() const
Cast to a more defined type. Will return null if not of the requested type.
Definition: tinyxml.h:701
TiXmlUnknown* TiXmlHandle::ToUnknown ( ) const
inline

Return the handle as a TiXmlUnknown. This may return null.

Definition at line 1694 of file tinyxml.h.

1694 { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
virtual const TiXmlUnknown * ToUnknown() const
Cast to a more defined type. Will return null if not of the requested type.
Definition: tinyxml.h:700
TiXmlUnknown* TiXmlHandle::Unknown ( ) const
inline
Deprecated:
use ToUnknown() Return the handle as a TiXmlUnknown. This may return null.

Definition at line 1711 of file tinyxml.h.

1711 { return ToUnknown(); }
TiXmlUnknown * ToUnknown() const
Definition: tinyxml.h:1694

The documentation for this class was generated from the following files: