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typedef _Scalar | Scalar |
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typedef Matrix< Scalar, 4, 1 > | Coefficients |
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typedef Matrix< Scalar, 3, 1 > | Vector3 |
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typedef Matrix< Scalar, 3, 3 > | Matrix3 |
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typedef AngleAxis< Scalar > | AngleAxisType |
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typedef _Scalar | Scalar |
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typedef internal::traits< Quaternion >::Coefficients | Coefficients |
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typedef Base::AngleAxisType | AngleAxisType |
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enum | |
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typedef internal::traits< Quaternion< _Scalar, _Options > >::Scalar | Scalar |
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typedef NumTraits< Scalar >::Real | RealScalar |
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typedef internal::traits< Quaternion< _Scalar, _Options > >::Coefficients | Coefficients |
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typedef Matrix< Scalar, 3, 1 > | Vector3 |
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typedef Matrix< Scalar, 3, 3 > | Matrix3 |
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typedef AngleAxis< Scalar > | AngleAxisType |
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enum | |
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enum | |
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typedef ei_traits< Quaternion< _Scalar, _Options > >::Scalar | Scalar |
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typedef internal::traits< Quaternion< _Scalar, _Options > >::Scalar | Scalar |
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typedef Matrix< Scalar, Dim, Dim > | RotationMatrixType |
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typedef Matrix< Scalar, Dim, Dim > | RotationMatrixType |
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typedef Matrix< Scalar, Dim, 1 > | VectorType |
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enum | |
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enum | |
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typedef ei_traits< Quaternion< _Scalar > >::Scalar | Scalar |
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typedef internal::traits< Quaternion< _Scalar > >::Scalar | Scalar |
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typedef Matrix< Scalar, Dim, Dim > | RotationMatrixType |
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typedef Matrix< Scalar, Dim, Dim > | RotationMatrixType |
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typedef Matrix< Scalar, Dim, 1 > | VectorType |
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Scalar | x () const |
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Scalar | y () const |
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Scalar | z () const |
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Scalar | w () const |
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Scalar & | x () |
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Scalar & | y () |
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Scalar & | z () |
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Scalar & | w () |
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const Block< const Coefficients, 3, 1 > | vec () const |
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Block< Coefficients, 3, 1 > | vec () |
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const Coefficients & | coeffs () const |
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Coefficients & | coeffs () |
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| Quaternion () |
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| Quaternion (Scalar w, Scalar x, Scalar y, Scalar z) |
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| Quaternion (const Quaternion &other) |
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| Quaternion (const AngleAxisType &aa) |
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template<typename Derived > |
| Quaternion (const MatrixBase< Derived > &other) |
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Quaternion & | operator= (const Quaternion &other) |
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Quaternion & | operator= (const AngleAxisType &aa) |
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template<typename Derived > |
Quaternion & | operator= (const MatrixBase< Derived > &m) |
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Quaternion & | setIdentity () |
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Scalar | squaredNorm () const |
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Scalar | norm () const |
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void | normalize () |
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Quaternion | normalized () const |
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Scalar | eigen2_dot (const Quaternion &other) const |
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Scalar | angularDistance (const Quaternion &other) const |
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Matrix3 | toRotationMatrix (void) const |
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template<typename Derived1 , typename Derived2 > |
Quaternion & | setFromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
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Quaternion | operator* (const Quaternion &q) const |
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Quaternion & | operator*= (const Quaternion &q) |
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Quaternion | inverse (void) const |
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Quaternion | conjugate (void) const |
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Quaternion | slerp (Scalar t, const Quaternion &other) const |
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template<typename Derived > |
Vector3 | operator* (const MatrixBase< Derived > &vec) const |
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template<typename NewScalarType > |
internal::cast_return_type< Quaternion, Quaternion< NewScalarType > >::type | cast () const |
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template<typename OtherScalarType > |
| Quaternion (const Quaternion< OtherScalarType > &other) |
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bool | isApprox (const Quaternion &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const |
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| Quaternion () |
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| Quaternion (const Scalar &w, const Scalar &x, const Scalar &y, const Scalar &z) |
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| Quaternion (const Scalar *data) |
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template<class Derived > |
EIGEN_STRONG_INLINE | Quaternion (const QuaternionBase< Derived > &other) |
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| Quaternion (const AngleAxisType &aa) |
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template<typename Derived > |
| Quaternion (const MatrixBase< Derived > &other) |
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template<typename OtherScalar , int OtherOptions> |
| Quaternion (const Quaternion< OtherScalar, OtherOptions > &other) |
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Coefficients & | coeffs () |
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const Coefficients & | coeffs () const |
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template<typename Derived > |
Quaternion< Scalar > & | operator= (const MatrixBase< Derived > &xpr) |
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template<typename Derived1 , typename Derived2 > |
Quaternion< Scalar > & | setFromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
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template<typename Derived1 , typename Derived2 > |
Quaternion< Scalar, Options > | FromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
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Scalar | x () const |
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Scalar & | x () |
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Scalar | y () const |
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Scalar & | y () |
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Scalar | z () const |
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Scalar & | z () |
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Scalar | w () const |
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Scalar & | w () |
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const VectorBlock< const Coefficients, 3 > | vec () const |
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VectorBlock< Coefficients, 3 > | vec () |
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const internal::traits< Quaternion< _Scalar, _Options > >::Coefficients & | coeffs () const |
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internal::traits< Quaternion< _Scalar, _Options > >::Coefficients & | coeffs () |
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EIGEN_STRONG_INLINE QuaternionBase< Quaternion< _Scalar, _Options > > & | operator= (const QuaternionBase< Quaternion< _Scalar, _Options > > &other) |
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EIGEN_STRONG_INLINE Quaternion< _Scalar, _Options > & | operator= (const QuaternionBase< OtherDerived > &other) |
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Quaternion< _Scalar, _Options > & | operator= (const AngleAxisType &aa) |
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Quaternion< _Scalar, _Options > & | operator= (const MatrixBase< OtherDerived > &m) |
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QuaternionBase & | setIdentity () |
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Scalar | squaredNorm () const |
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Scalar | norm () const |
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void | normalize () |
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Quaternion< Scalar > | normalized () const |
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Scalar | dot (const QuaternionBase< OtherDerived > &other) const |
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Scalar | angularDistance (const QuaternionBase< OtherDerived > &other) const |
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Matrix3 | toRotationMatrix () const |
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Quaternion< _Scalar, _Options > & | setFromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
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EIGEN_STRONG_INLINE Quaternion< Scalar > | operator* (const QuaternionBase< OtherDerived > &q) const |
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EIGEN_STRONG_INLINE Quaternion< _Scalar, _Options > & | operator*= (const QuaternionBase< OtherDerived > &q) |
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Quaternion< Scalar > | inverse () const |
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Quaternion< Scalar > | conjugate () const |
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Quaternion< Scalar > | slerp (const Scalar &t, const QuaternionBase< OtherDerived > &other) const |
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bool | isApprox (const QuaternionBase< OtherDerived > &other, const RealScalar &prec=NumTraits< Scalar >::dummy_precision()) const |
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EIGEN_STRONG_INLINE Vector3 | _transformVector (Vector3 v) const |
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internal::cast_return_type< Quaternion< _Scalar, _Options >, Quaternion< NewScalarType > >::type | cast () const |
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const Quaternion< _Scalar, _Options > & | derived () const |
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Quaternion< _Scalar, _Options > & | derived () |
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const Quaternion< _Scalar, _Options > & | derived () const |
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Quaternion< _Scalar, _Options > & | derived () |
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RotationMatrixType | toRotationMatrix () const |
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RotationMatrixType | toRotationMatrix () const |
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Quaternion< _Scalar, _Options > | inverse () const |
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Quaternion< _Scalar, _Options > | inverse () const |
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Transform< Scalar, Dim > | operator* (const Translation< Scalar, Dim > &t) const |
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RotationMatrixType | operator* (const Scaling< Scalar, Dim > &s) const |
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Transform< Scalar, Dim > | operator* (const Transform< Scalar, Dim > &t) const |
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Transform< Scalar, Dim, Isometry > | operator* (const Translation< Scalar, Dim > &t) const |
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RotationMatrixType | operator* (const UniformScaling< Scalar > &s) const |
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EIGEN_STRONG_INLINE internal::rotation_base_generic_product_selector< Quaternion< _Scalar, _Options >, OtherDerived, OtherDerived::IsVectorAtCompileTime >::ReturnType | operator* (const EigenBase< OtherDerived > &e) const |
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Transform< Scalar, Dim, Mode > | operator* (const Transform< Scalar, Dim, Mode, Options > &t) const |
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RotationMatrixType | matrix () const |
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VectorType | _transformVector (const OtherVectorType &v) const |
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const Quaternion< _Scalar > & | derived () const |
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Quaternion< _Scalar > & | derived () |
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const Quaternion< _Scalar > & | derived () const |
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Quaternion< _Scalar > & | derived () |
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RotationMatrixType | toRotationMatrix () const |
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RotationMatrixType | toRotationMatrix () const |
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Quaternion< _Scalar > | inverse () const |
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Quaternion< _Scalar > | inverse () const |
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Transform< Scalar, Dim > | operator* (const Translation< Scalar, Dim > &t) const |
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RotationMatrixType | operator* (const Scaling< Scalar, Dim > &s) const |
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Transform< Scalar, Dim > | operator* (const Transform< Scalar, Dim > &t) const |
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Transform< Scalar, Dim, Isometry > | operator* (const Translation< Scalar, Dim > &t) const |
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RotationMatrixType | operator* (const UniformScaling< Scalar > &s) const |
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EIGEN_STRONG_INLINE internal::rotation_base_generic_product_selector< Quaternion< _Scalar >, OtherDerived, OtherDerived::IsVectorAtCompileTime >::ReturnType | operator* (const EigenBase< OtherDerived > &e) const |
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Transform< Scalar, Dim, Mode > | operator* (const Transform< Scalar, Dim, Mode, Options > &t) const |
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RotationMatrixType | matrix () const |
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VectorType | _transformVector (const OtherVectorType &v) const |
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template<typename _Scalar>
class Eigen::Quaternion< _Scalar >
The quaternion class used to represent 3D orientations and rotations.
- Parameters
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_Scalar | the scalar type, i.e., the type of the coefficients |
This class represents a quaternion that is a convenient representation of orientations and rotations of objects in three dimensions. Compared to other representations like Euler angles or 3x3 matrices, quatertions offer the following advantages:
- compact storage (4 scalars)
- efficient to compose (28 flops),
- stable spherical interpolation
The following two typedefs are provided for convenience:
Quaternionf
for float
Quaterniond
for double
- See also
- class AngleAxis, class Transform
- Template Parameters
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_Scalar | the scalar type, i.e., the type of the coefficients |
_Options | controls the memory alignement of the coeffecients. Can be # AutoAlign or # DontAlign. Default is AutoAlign. |
This class represents a quaternion that is a convenient representation of orientations and rotations of objects in three dimensions. Compared to other representations like Euler angles or 3x3 matrices, quatertions offer the following advantages:
- compact storage (4 scalars)
- efficient to compose (28 flops),
- stable spherical interpolation
The following two typedefs are provided for convenience:
Quaternionf
for float
Quaterniond
for double
- See also
- class AngleAxis, class Transform
Definition at line 47 of file Quaternion.h.