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| vec3d (double rx, double ry, double rz) |
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| vec3d (const vec2d &r) |
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vec3d | operator+ (const vec3d &v) const |
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vec3d | operator- (const vec3d &v) const |
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vec3d | operator^ (const vec3d &v) const |
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double | operator* (const vec3d &v) const |
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vec3d | operator* (const double g) const |
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vec3d | operator/ (const double g) const |
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const vec3d & | operator+= (const vec3d &v) |
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const vec3d & | operator-= (const vec3d &v) |
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const vec3d & | operator/= (const double f) |
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const vec3d & | operator/= (const int n) |
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const vec3d & | operator*= (const double f) |
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vec3d | operator- () const |
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double | Length () const |
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double | SqrLength () const |
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vec3d & | Normalize () |
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double | x |
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double | y |
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double | z |
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Definition at line 38 of file math3d.h.
The documentation for this class was generated from the following file:
- C:/Users/Brig/Documents/ShapeWorksStudio/src/Surfworks/PreViewMeshQC/math3d.h