|
| FEEdge () |
| constructor
|
|
bool | operator== (const FEEdge &e) |
| edge comparison
|
|
int | Nodes () |
| return number of nodes
|
|
int | FindNode (int node) |
| find a node
|
|
bool | IsVisible () const |
|
bool | IsSelected () const |
|
void | Select () |
|
void | UnSelect () |
|
void | Show () |
|
void | Hide () |
|
unsigned int | GetFEState () const |
|
void | SetFEState (unsigned int state) |
|
|
int | n [MAX_NODES] |
| edge nodes
|
|
int | m_elem |
| the element to which this edge belongs (used only by beams)
|
|
int | m_nbr [2] |
| the two adjacent edges (if there are more edges incident to a node, the neighbour is set to -1)
|
|
int | m_ntag |
|
int | m_gid |
|
int | m_nid |
|
Definition at line 73 of file FEElement.h.
The documentation for this class was generated from the following files:
- C:/Users/Brig/Documents/ShapeWorksStudio/src/Surfworks/PreViewMeshQC/FEElement.h
- C:/Users/Brig/Documents/ShapeWorksStudio/src/Surfworks/PreViewMeshQC/FEElement.cpp