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| FEEdge () |
| | constructor
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bool | operator== (const FEEdge &e) |
| | edge comparison
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int | Nodes () |
| | return number of nodes
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int | FindNode (int node) |
| | find a node
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bool | IsVisible () const |
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bool | IsSelected () const |
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void | Select () |
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void | UnSelect () |
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void | Show () |
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void | Hide () |
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unsigned int | GetFEState () const |
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void | SetFEState (unsigned int state) |
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int | n [MAX_NODES] |
| | edge nodes
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int | m_elem |
| | the element to which this edge belongs (used only by beams)
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int | m_nbr [2] |
| | the two adjacent edges (if there are more edges incident to a node, the neighbour is set to -1)
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int | m_ntag |
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int | m_gid |
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int | m_nid |
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Definition at line 73 of file FEElement.h.
The documentation for this class was generated from the following files:
- C:/Users/Brig/Documents/ShapeWorksStudio/src/Surfworks/PreViewMeshQC/FEElement.h
- C:/Users/Brig/Documents/ShapeWorksStudio/src/Surfworks/PreViewMeshQC/FEElement.cpp