Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Seg3D::ActionSpeedlineAlgo Member List

This is the complete list of members for Seg3D::ActionSpeedlineAlgo, including all inherited members.

abort_and_wait() overrideSeg3D::LayerFiltervirtual
Application::PostEvent(boost::bind(&StateSpeedlinePath::set, world_path_state, this->world_paths_, ActionSource::NONE_E)) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
build_3D_point(typename PATH_TYPE::ContinuousIndexType slice_point) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgoinline
check_abort() overrideSeg3D::LayerFiltervirtual
check_stop()Seg3D::LayerFilter
connect_abort(const LayerHandle &layer)Seg3D::LayerFilter
connect_stop(const LayerHandle &layer)Seg3D::LayerFilter
convert_and_insert_itk_image_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image, Core::DataType data_type)Seg3D::ITKFilterinlineprotected
convert_and_insert_itk_image_pointer_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image, Core::DataType data_type)Seg3D::ITKFilterinlineprotected
create_and_lock_data_layer(const Core::GridTransform &grid_trans, LayerHandle src_layer, LayerHandle &dst_layer)Seg3D::LayerFilter
create_and_lock_data_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer)Seg3D::LayerFilter
create_and_lock_mask_layer(const Core::GridTransform &grid_trans, LayerHandle src_layer, LayerHandle &dst_layer)Seg3D::LayerFilter
create_and_lock_mask_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer)Seg3D::LayerFilter
create_and_lock_mask_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer, std::string dst_name)Seg3D::LayerFilter
create_cropped_large_volume_layer(const Core::GridTransform &crop_trans, LayerHandle src_layer, LayerHandle &dst_layer)Seg3D::LayerFilter
create_undo_redo_and_provenance_record(Core::ActionContextHandle context, Core::ActionHandle action, bool split_prov=false)Seg3D::LayerFilter
delete_all_paths() (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
dispatch_delete_layer(LayerHandle layer)Seg3D::LayerFilter
dispatch_insert_data_volume_into_layer(LayerHandle layer, Core::DataVolumeHandle data, bool update_histogram)Seg3D::LayerFilter
dispatch_insert_mask_volume_into_layer(LayerHandle layer, Core::MaskVolumeHandle mask)Seg3D::LayerFilter
dispatch_unlock_layer(LayerHandle layer)Seg3D::LayerFilter
end_index (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
extract_2D_image(typename TYPED_IMAGE_TYPE::Pointer image) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgoinline
extract_2D_point(const Point &point) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgoinline
face_conn_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
find_layer(const std::string &layer_id, LayerHandle &layer)Seg3D::LayerFilter
FLOAT_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
FLOAT_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
for(size_t index=0;index< this->vertices_.size();++index) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgoinline
forward_abort_to_filter(T filter_pointer, LayerHandle layer)Seg3D::ITKFilterinlineprotected
get_filter_name() const Seg3D::ActionSpeedlineAlgoinlinevirtual
get_itk_image_from_layer(this->target_layer_, input_image) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
Seg3D::ITKFilter::get_itk_image_from_layer(const LayerHandle &layer, typename Core::ITKImageDataT< T >::Handle &image, bool invert=false)Seg3D::ITKFilterinlineprotected
get_itk_image_from_mask_layer(const LayerHandle &layer, typename Core::ITKImageDataT< T >::Handle &image, double label=1.0)Seg3D::ITKFilterinlineprotected
get_key() const Seg3D::LayerFilter
get_layer_prefix() const Seg3D::ActionSpeedlineAlgoinlinevirtual
get_notifier()Seg3D::LayerFilter
get_sandbox()Seg3D::LayerFilter
grad_dir_weight_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
grad_mag_weight_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
handle_abort()Seg3D::ITKFilterprotectedvirtual
handle_stop()Seg3D::ITKFilterprotectedvirtual
if(StateEngine::Instance() ->get_state(this->world_path_state_id_, state_var)) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgoinline
if(this->roi_mask_layer_id_!="<none>") (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgoinline
image_spacing_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
input_image (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
input_image_2D (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
insert_itk_image_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image)Seg3D::ITKFilterinlineprotected
insert_itk_image_pointer_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image)Seg3D::ITKFilterinlineprotected
insert_itk_label_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image, T label)Seg3D::ITKFilterinlineprotected
insert_itk_label_pointer_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image, T label)Seg3D::ITKFilterinlineprotected
insert_itk_positive_labels_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image, bool invert=false)Seg3D::ITKFilterinlineprotected
insert_itk_positive_labels_pointer_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image, bool invert=false)Seg3D::ITKFilterinlineprotected
ITKFilter() (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
LayerAbstractFilter() (defined in Seg3D::LayerAbstractFilter)Seg3D::LayerAbstractFilter
LayerFilter() (defined in Seg3D::LayerFilter)Seg3D::LayerFilter
limit_number_of_itk_threads(T filter_pointer)Seg3D::ITKFilterinlineprotected
livewire (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
LiveWireType typedef (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
lock_for_deletion(LayerHandle layer)Seg3D::LayerFilter
lock_for_processing(LayerHandle layer)Seg3D::LayerFilter
lock_for_use(LayerHandle layer)Seg3D::LayerFilter
MASK_IMAGE_TYPE typedef (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
MASK_IMAGE_TYPE_2D typedef (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
num_of_vertices (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
observe_itk_iterations(T filter_pointer, boost::function< void(itk::Object *) > iteration_fcn)Seg3D::ITKFilterinlineprotected
observe_itk_progress(T filter_pointer, const LayerHandle &layer, float progress_start=0.0, float progress_amount=1.0)Seg3D::ITKFilterinlineprotected
output_mask_layer_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
output_mask_layer_id_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
PATH_TYPE typedef (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
raise_abort() overrideSeg3D::LayerFiltervirtual
raise_stop()Seg3D::LayerFilter
report_error(const std::string &error)Seg3D::LayerFilter
roi_mask_image (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
roi_mask_layer_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
roi_mask_layer_id_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
run()Seg3D::LayerFilterprotectedvirtual
run_filter()=0Seg3D::LayerFilterprotectedpure virtual
set_end_point(this->vertices_[end_index]) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
set_sandbox(SandboxID sandbox)Seg3D::LayerFilter
set_start_point(this->vertices_[0]) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
SetGradientDirectionWeight(this->grad_dir_weight_) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
SetGradientMagnitudeWeight(this->grad_mag_weight_) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
SetInputImage(input_image_2D) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
SetUseFaceConnectedness(this->face_conn_) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
SetUseImageSpacing(this->image_spacing_) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
SetZeroCrossingWeight(this->zero_cross_weight_) (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
slice_number_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
slice_type_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
Start(RunnableHandle runnable) (defined in Core::Runnable)Core::Runnablestatic
state_var (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
target_layer_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
target_layer_id_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
TYPED_IMAGE_TYPE_2D typedef (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
UCHAR_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
UCHAR_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
UINT_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
UINT_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
update_provenance_action_string(Core::ActionHandle action)Seg3D::LayerFilter
USHORT_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
USHORT_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter)Seg3D::ITKFilter
vertices_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
world_path_state (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
world_path_state_id_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
zero_cross_weight_ (defined in Seg3D::ActionSpeedlineAlgo)Seg3D::ActionSpeedlineAlgo
~ITKFilter() (defined in Seg3D::ITKFilter)Seg3D::ITKFiltervirtual
~LayerAbstractFilter() (defined in Seg3D::LayerAbstractFilter)Seg3D::LayerAbstractFiltervirtual
~LayerFilter() (defined in Seg3D::LayerFilter)Seg3D::LayerFiltervirtual
~Runnable() (defined in Core::Runnable)Core::Runnablevirtual