Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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This is the complete list of members for Seg3D::ActionSpeedlineAlgo, including all inherited members.
abort_and_wait() override | Seg3D::LayerFilter | virtual |
Application::PostEvent(boost::bind(&StateSpeedlinePath::set, world_path_state, this->world_paths_, ActionSource::NONE_E)) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
build_3D_point(typename PATH_TYPE::ContinuousIndexType slice_point) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | inline |
check_abort() override | Seg3D::LayerFilter | virtual |
check_stop() | Seg3D::LayerFilter | |
connect_abort(const LayerHandle &layer) | Seg3D::LayerFilter | |
connect_stop(const LayerHandle &layer) | Seg3D::LayerFilter | |
convert_and_insert_itk_image_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image, Core::DataType data_type) | Seg3D::ITKFilter | inlineprotected |
convert_and_insert_itk_image_pointer_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image, Core::DataType data_type) | Seg3D::ITKFilter | inlineprotected |
create_and_lock_data_layer(const Core::GridTransform &grid_trans, LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_data_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_mask_layer(const Core::GridTransform &grid_trans, LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_mask_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_mask_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer, std::string dst_name) | Seg3D::LayerFilter | |
create_cropped_large_volume_layer(const Core::GridTransform &crop_trans, LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_undo_redo_and_provenance_record(Core::ActionContextHandle context, Core::ActionHandle action, bool split_prov=false) | Seg3D::LayerFilter | |
delete_all_paths() (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
dispatch_delete_layer(LayerHandle layer) | Seg3D::LayerFilter | |
dispatch_insert_data_volume_into_layer(LayerHandle layer, Core::DataVolumeHandle data, bool update_histogram) | Seg3D::LayerFilter | |
dispatch_insert_mask_volume_into_layer(LayerHandle layer, Core::MaskVolumeHandle mask) | Seg3D::LayerFilter | |
dispatch_unlock_layer(LayerHandle layer) | Seg3D::LayerFilter | |
end_index (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
extract_2D_image(typename TYPED_IMAGE_TYPE::Pointer image) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | inline |
extract_2D_point(const Point &point) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | inline |
face_conn_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
find_layer(const std::string &layer_id, LayerHandle &layer) | Seg3D::LayerFilter | |
FLOAT_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
FLOAT_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
for(size_t index=0;index< this->vertices_.size();++index) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | inline |
forward_abort_to_filter(T filter_pointer, LayerHandle layer) | Seg3D::ITKFilter | inlineprotected |
get_filter_name() const | Seg3D::ActionSpeedlineAlgo | inlinevirtual |
get_itk_image_from_layer(this->target_layer_, input_image) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
Seg3D::ITKFilter::get_itk_image_from_layer(const LayerHandle &layer, typename Core::ITKImageDataT< T >::Handle &image, bool invert=false) | Seg3D::ITKFilter | inlineprotected |
get_itk_image_from_mask_layer(const LayerHandle &layer, typename Core::ITKImageDataT< T >::Handle &image, double label=1.0) | Seg3D::ITKFilter | inlineprotected |
get_key() const | Seg3D::LayerFilter | |
get_layer_prefix() const | Seg3D::ActionSpeedlineAlgo | inlinevirtual |
get_notifier() | Seg3D::LayerFilter | |
get_sandbox() | Seg3D::LayerFilter | |
grad_dir_weight_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
grad_mag_weight_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
handle_abort() | Seg3D::ITKFilter | protectedvirtual |
handle_stop() | Seg3D::ITKFilter | protectedvirtual |
if(StateEngine::Instance() ->get_state(this->world_path_state_id_, state_var)) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | inline |
if(this->roi_mask_layer_id_!="<none>") (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | inline |
image_spacing_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
input_image (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
input_image_2D (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
insert_itk_image_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image) | Seg3D::ITKFilter | inlineprotected |
insert_itk_image_pointer_into_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image) | Seg3D::ITKFilter | inlineprotected |
insert_itk_label_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image, T label) | Seg3D::ITKFilter | inlineprotected |
insert_itk_label_pointer_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image, T label) | Seg3D::ITKFilter | inlineprotected |
insert_itk_positive_labels_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 > *itk_image, bool invert=false) | Seg3D::ITKFilter | inlineprotected |
insert_itk_positive_labels_pointer_into_mask_layer(const LayerHandle &layer, typename itk::Image< T, 3 >::Pointer itk_image, bool invert=false) | Seg3D::ITKFilter | inlineprotected |
ITKFilter() (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
LayerAbstractFilter() (defined in Seg3D::LayerAbstractFilter) | Seg3D::LayerAbstractFilter | |
LayerFilter() (defined in Seg3D::LayerFilter) | Seg3D::LayerFilter | |
limit_number_of_itk_threads(T filter_pointer) | Seg3D::ITKFilter | inlineprotected |
livewire (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
LiveWireType typedef (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
lock_for_deletion(LayerHandle layer) | Seg3D::LayerFilter | |
lock_for_processing(LayerHandle layer) | Seg3D::LayerFilter | |
lock_for_use(LayerHandle layer) | Seg3D::LayerFilter | |
MASK_IMAGE_TYPE typedef (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
MASK_IMAGE_TYPE_2D typedef (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
num_of_vertices (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
observe_itk_iterations(T filter_pointer, boost::function< void(itk::Object *) > iteration_fcn) | Seg3D::ITKFilter | inlineprotected |
observe_itk_progress(T filter_pointer, const LayerHandle &layer, float progress_start=0.0, float progress_amount=1.0) | Seg3D::ITKFilter | inlineprotected |
output_mask_layer_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
output_mask_layer_id_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
PATH_TYPE typedef (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
raise_abort() override | Seg3D::LayerFilter | virtual |
raise_stop() | Seg3D::LayerFilter | |
report_error(const std::string &error) | Seg3D::LayerFilter | |
roi_mask_image (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
roi_mask_layer_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
roi_mask_layer_id_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
run() | Seg3D::LayerFilter | protectedvirtual |
run_filter()=0 | Seg3D::LayerFilter | protectedpure virtual |
set_end_point(this->vertices_[end_index]) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
set_sandbox(SandboxID sandbox) | Seg3D::LayerFilter | |
set_start_point(this->vertices_[0]) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
SetGradientDirectionWeight(this->grad_dir_weight_) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
SetGradientMagnitudeWeight(this->grad_mag_weight_) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
SetInputImage(input_image_2D) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
SetUseFaceConnectedness(this->face_conn_) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
SetUseImageSpacing(this->image_spacing_) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
SetZeroCrossingWeight(this->zero_cross_weight_) (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
slice_number_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
slice_type_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
Start(RunnableHandle runnable) (defined in Core::Runnable) | Core::Runnable | static |
state_var (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
target_layer_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
target_layer_id_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
TYPED_IMAGE_TYPE_2D typedef (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
UCHAR_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
UCHAR_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
UINT_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
UINT_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
update_provenance_action_string(Core::ActionHandle action) | Seg3D::LayerFilter | |
USHORT_CONTAINER_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
USHORT_IMAGE_TYPE typedef (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | |
vertices_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
world_path_state (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
world_path_state_id_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
zero_cross_weight_ (defined in Seg3D::ActionSpeedlineAlgo) | Seg3D::ActionSpeedlineAlgo | |
~ITKFilter() (defined in Seg3D::ITKFilter) | Seg3D::ITKFilter | virtual |
~LayerAbstractFilter() (defined in Seg3D::LayerAbstractFilter) | Seg3D::LayerAbstractFilter | virtual |
~LayerFilter() (defined in Seg3D::LayerFilter) | Seg3D::LayerFilter | virtual |
~Runnable() (defined in Core::Runnable) | Core::Runnable | virtual |