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Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Public Types | |
typedef std::set< T > | value_type |
typedef boost::shared_ptr< StateSet< T > > | handle_type |
typedef boost::signals2::signal< void(std::set< T >, Core::ActionSource) > | values_changed_signal_type |
Signal when the data in the state is changed. | |
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enum | { DO_NOT_LOAD_E = -1, LOAD_LAST_E = 0, DEFAULT_LOAD_E = 100 } |
typedef boost::signals2::signal< void() > | state_changed_signal_type |
This signal is triggered when the state is changed. | |
Public Member Functions | |
StateSet (const std::string &stateid, const std::set< T > &default_value) | |
StateSet (const std::string &stateid) | |
virtual std::string | export_to_string () const |
Convert the contents of the State into a string. | |
virtual bool | import_from_string (const std::string &str, ActionSource source=ActionSource::NONE_E) |
Set the State from a string. | |
const std::set< T > & | get () const |
Get the value of the state variable. | |
virtual size_t | size () const |
Return the number of elements in the vector. | |
bool | set (const std::set< T > &value, ActionSource source=ActionSource::NONE_E) |
bool | add (const T &value, ActionSource source=ActionSource::NONE_E) |
bool | remove (const T &value, ActionSource source=ActionSource::NONE_E) |
virtual void | clear (ActionSource source=ActionSource::NONE_E) |
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StateSetBase (const std::string &stateid) | |
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StateBase (const std::string &stateid) | |
virtual bool | import_from_string (const std::string &str, Core::ActionSource source=Core::ActionSource::NONE_E)=0 |
Set the State from a string. | |
void | set_is_project_data (bool is_project_data) |
Set whether the data is part of the project data. | |
void | set_locked (bool locked) |
bool | get_locked () const |
Query whether the variable has been designated as locked. | |
int | get_session_priority () const |
Get the priority in which loading sets the states. | |
void | set_session_priority (int priority) |
By default the priority is set to DEAFULT_LOAD_E. | |
std::string | get_stateid () const |
Get the unique id assigned to the state variable. | |
bool | is_project_data () const |
Whether the data is tagged as project data that is saved in a session. | |
Public Attributes | |
values_changed_signal_type | value_changed_signal_ |
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state_changed_signal_type | state_changed_signal_ |
Protected Member Functions | |
virtual void | export_to_variant (Variant &variant) const |
Export the state data to a variant parameter. | |
virtual bool | import_from_variant (Variant &variant, ActionSource source=Core::ActionSource::NONE_E) |
Import the state data from a variant parameter. | |
virtual bool | add (Variant &variant, ActionSource source=Core::ActionSource::NONE_E) |
virtual bool | remove (Variant &variant, Core::ActionSource source=Core::ActionSource::NONE_E) |
virtual bool | validate_element_variant (Variant &variant, std::string &error) |
virtual bool | validate_variant (Variant &variant, std::string &error) |
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virtual bool | remove (Variant &variant, ActionSource source=ActionSource::NONE_E)=0 |
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virtual bool | import_from_variant (Variant &variant, Core::ActionSource source=Core::ActionSource::NONE_E)=0 |
Import the state data from a variant parameter. | |
void | enable_signals (bool signals_enabled) |
bool | signals_enabled () |
Check whether signals are enabled. | |
void | set_initializing (bool initializing) |
bool | get_initializing () const |
Query whether the state variable and its parent are still being initialized. | |
virtual void | invalidate () |
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inline |
Set the value of the state variable NOTE: this function by passes the action mechanism and should only be used to enforce a constraint from another action.
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inlineprotectedvirtual |
Validate a variant parameter This function returns false if the parameter is invalid or cannot be converted and in that case error will describe the error.
Implements Core::StateBase.