Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
All Classes Namespaces Functions Variables Typedefs Enumerator Friends
Seg3D::Renderer Member List

This is the complete list of members for Seg3D::Renderer, including all inherited members.

AbstractRenderer() (defined in Core::AbstractRenderer)Core::AbstractRendererinline
activate()Core::RendererBaseprotectedvirtual
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprivate
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprivate
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprivate
deactivate()Core::RendererBaseprotectedvirtual
disconnect_all()Core::ConnectionHandlerprivate
height_ (defined in Core::RendererBase)Core::RendererBaseprotected
initialize()Core::RendererBasevirtual
is_active()Core::RendererBaseprotectedvirtual
is_renderer_thread()Core::RendererBaseprotected
post_initialize()Seg3D::Rendererprotectedvirtual
post_renderer_event(boost::function< void() > event)Core::RendererBaseprotected
post_resize()Seg3D::Rendererprotectedvirtual
redraw_all()Core::RendererBasevirtual
redraw_completed_signal_ (defined in Core::AbstractRenderer)Core::AbstractRenderer
redraw_completed_signal_type typedefCore::AbstractRenderer
redraw_needed()Core::RendererBaseprotected
redraw_overlay()Core::RendererBasevirtual
redraw_overlay_completed_signal_Core::AbstractRenderer
redraw_overlay_needed()Core::RendererBaseprotected
redraw_scene()Core::RendererBasevirtual
redraw_scene(PickPointHandle pick_point)Core::RendererBaseprotected
render_overlay()Seg3D::Rendererprotectedvirtual
render_scene()Seg3D::Rendererprotectedvirtual
Renderer(size_t viewer_id) (defined in Seg3D::Renderer)Seg3D::Renderer
RendererBase() (defined in Core::RendererBase)Core::RendererBase
RendererPrivate (defined in Seg3D::Renderer)Seg3D::Rendererfriend
resize(int width, int height)Core::RendererBasevirtual
set_redraw_needed(bool needed=true)Core::RendererBaseprotected
set_redraw_overlay_needed(bool needed=true)Core::RendererBaseprotected
volume_pick_point_signal_ (defined in Core::RendererBase)Core::RendererBase
volume_pick_point_signal_type typedefCore::RendererBase
width_ (defined in Core::RendererBase)Core::RendererBaseprotected
~AbstractRenderer() (defined in Core::AbstractRenderer)Core::AbstractRendererinlinevirtual
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprivatevirtual
~Renderer() (defined in Seg3D::Renderer)Seg3D::Renderervirtual
~RendererBase() (defined in Core::RendererBase)Core::RendererBasevirtual