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virtual void | initialize ()=0 |
| Initialize the renderer.
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virtual void | resize (int width, int height)=0 |
| resize the renderer.
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virtual void | redraw_scene ()=0 |
| It triggers the "redraw_completed_signal_" at the end.
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virtual void | redraw_overlay ()=0 |
| It triggers the "redraw_overlay_completed_signal_" at the end.
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virtual void | redraw_all ()=0 |
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virtual void | activate ()=0 |
| Activate the renderer.
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virtual void | deactivate ()=0 |
| Deactivate the renderer.
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virtual bool | is_active ()=0 |
| Return the status of the renderer.
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class | AbstractViewer |
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class | AbstractViewerPrivate |
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Triggered when redraw is done. The first parameter is a handle to the texture containing the redraw result, the second indicates whether the update should be delayed, such as when there will be another texture coming after this signal.
virtual void Core::AbstractRenderer::redraw_all |
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pure virtual |
Triggered when redraw_overlay is done. The parameter is a handle to the texture containing the overlay.
The documentation for this class was generated from the following file: