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virtual void | initialize ()=0 |
| | Initialize the renderer.
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virtual void | resize (int width, int height)=0 |
| | resize the renderer.
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virtual void | redraw_scene ()=0 |
| | It triggers the "redraw_completed_signal_" at the end.
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virtual void | redraw_overlay ()=0 |
| | It triggers the "redraw_overlay_completed_signal_" at the end.
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| virtual void | redraw_all ()=0 |
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virtual void | activate ()=0 |
| | Activate the renderer.
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virtual void | deactivate ()=0 |
| | Deactivate the renderer.
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virtual bool | is_active ()=0 |
| | Return the status of the renderer.
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class | AbstractViewer |
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class | AbstractViewerPrivate |
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Triggered when redraw is done. The first parameter is a handle to the texture containing the redraw result, the second indicates whether the update should be delayed, such as when there will be another texture coming after this signal.
| virtual void Core::AbstractRenderer::redraw_all |
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Triggered when redraw_overlay is done. The parameter is a handle to the texture containing the overlay.
The documentation for this class was generated from the following file: