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| InputFilesImporter (InputFilesID inputfiles_id) |
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| void | add_filename (const boost::filesystem::path &filename) |
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| void | set_copy_file_function (boost::function< bool(const boost::filesystem::path &, const boost::filesystem::path &) > copy_file_function) |
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| InputFilesID | get_inputfiles_id () |
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| bool | copy_files (boost::filesystem::path &project_cache_path) |
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mutex_type & | get_mutex () const |
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InputFilesImporterPrivateHandle | private_ |
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typedef boost::mutex | mutex_type |
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typedef boost::unique_lock< mutex_type > | lock_type |
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| void Seg3D::InputFilesImporter::add_filename |
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const boost::filesystem::path & |
filename | ) |
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ADD_FILENAME Add the name and path a file that needs to be copied
| bool Seg3D::InputFilesImporter::copy_files |
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boost::filesystem::path & |
project_cache_path | ) |
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COPY_FILES Copy the files to the destination location inside the project
| InputFilesID Seg3D::InputFilesImporter::get_inputfiles_id |
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GET_INPUTFILE_ID Get the inputfile_id that was assigned to the series of files
| void Seg3D::InputFilesImporter::set_copy_file_function |
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boost::function< bool(const boost::filesystem::path &, const boost::filesystem::path &) > |
copy_file_function | ) |
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SET_COPY_FILE_FUNCTION Set the function that will copy the file
The documentation for this class was generated from the following files: