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void | delete_select_all_pressed (bool) |
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void | duplicate_select_all_pressed (bool) |
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void | duplicate_pressed () |
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void | delete_pressed () |
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| GroupButtonMenu (QWidget *parent, LayerGroupHandle group) |
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void | uncheck_delete_button () |
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void | uncheck_duplicate_button () |
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void | set_delete_enabled (bool) |
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void | set_duplicate_enabled (bool) |
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void | uncheck_delete_menu_button () |
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LayerGroupHandle | get_group () const |
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void | enable_drop_space (bool drop) |
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Seg3D::GroupButtonMenu::GroupButtonMenu |
( |
QWidget * |
parent, |
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LayerGroupHandle |
group |
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) |
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TODO: At some point for none bricked volumes we should allow data to be bricked on the fly when displaying them, until that time 4096 is the largest texture OpenGL will render\ If data is beyond that disable adding new layers of this resolution
void Seg3D::GroupButtonMenu::dragEnterEvent |
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QDragEnterEvent * |
event | ) |
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protectedvirtual |
DRAGENTEREVENT: Overloaded function that is triggered when a drag even enters the group
void Seg3D::GroupButtonMenu::dragLeaveEvent |
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QDragLeaveEvent * |
event | ) |
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protectedvirtual |
DRAGLEAVEEVENT: Overloaded function that is triggered when a drag even leaves the group
void Seg3D::GroupButtonMenu::dropEvent |
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QDropEvent * |
event | ) |
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protectedvirtual |
DROPEVENT: Overloaded function that is triggered when a drop occurs on the group
void Seg3D::GroupButtonMenu::resizeEvent |
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QResizeEvent * |
event | ) |
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protectedvirtual |
RESIZEEVENT: this is an overloaded function to keep the size of the overlay widget in sync with the size of the LayerGroupWidget
The documentation for this class was generated from the following files: