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void | post_action () |
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void | post_action_message (std::string message) |
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void | post_action_usage (std::string usage) |
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| ControllerInterface (QWidget *parent=0) |
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| QtCustomDialog (QWidget *parent=0) |
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void | opened () |
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void | closed () |
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| void Seg3D::ControllerInterface::PostActionMessage |
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qpointer_type |
controller, |
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std::string |
message |
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) |
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static |
POSTACTIONMESSAGE: Post a message in the Controller message label
| void Seg3D::ControllerInterface::PostActionUsage |
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qpointer_type |
controller, |
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std::string |
usage |
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) |
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static |
POSTACTIONUSAGE: Post a message in the controller usage label
| void Seg3D::ControllerInterface::SetActionType |
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qpointer_type |
controller, |
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std::string |
action_type |
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) |
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static |
SETACTIONTYPE: Set the action types available
| void Seg3D::ControllerInterface::UpdateActionHistory |
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qpointer_type |
controller | ) |
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static |
These functions are static as they are called from the callback stack and as they may be delay, it is not clear whether the AppController still exists, hence the static functions check for the existence first These functions also relay the function calls to the right thread. UPDATEACTIONHISTORY: Force the Controller to update its action history widget
| void Seg3D::ControllerInterface::UpdateLogHistory |
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qpointer_type |
controller, |
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bool |
relay, |
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int |
message_type, |
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std::string |
message |
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) |
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static |
UPDATELOGHISTORY: Force the Controller to update its log history widget
| void Seg3D::ControllerInterface::UpdateStateEngine |
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qpointer_type |
controller | ) |
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static |
UPDATESTATEENGINE: Force the Controller to update the state engine widget
| void Seg3D::ControllerInterface::UpdateUndoBuffer |
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qpointer_type |
controller | ) |
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static |
UPDATEUNDOBUFFER: Update the undo buffer
The documentation for this class was generated from the following files: