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void | set_texture_bbox_min (float x, float y, float z) |
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void | set_texture_bbox_size (float x, float y, float z) |
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void | set_texel_size (float x, float y, float z) |
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void | set_voxel_size (float x, float y, float z) |
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void | set_volume_texture (int tex_unit) |
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void | set_diffuse_texture (int tex_unit) |
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void | set_specular_texture (int tex_unit) |
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void | set_occlusion_sample_texture (int tex_unit) |
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void | set_occlusion_buffer_texture (int tex_unit) |
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void | set_num_of_occlusion_samples (int num_of_samples) |
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void | set_occlusion_extent (float extent) |
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void | set_slice_distance (float slice_distance) |
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void | set_clip_plane (const float clip_planes[6][4]) |
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void | set_enable_clip_plane (const int enabled[6]) |
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void | set_enable_clipping (bool enabled) |
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bool | initialize () |
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void | enable () |
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void | disable () |
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bool | is_valid () |
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virtual bool | get_vertex_shader_source (std::string &source) |
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virtual bool | get_fragment_shader_source (std::string &source) |
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virtual bool | post_initialize () |
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virtual bool | pre_link () |
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int | get_uniform_location (const char *name) |
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void | bind_attrib_location (unsigned int index, const char *name) |
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The documentation for this class was generated from the following files: