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| MatrixF (const double mat[4][4]) |
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| MatrixF (const Matrix &mat) |
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| MatrixF (const MatrixF &mat) |
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MatrixF & | operator= (const Matrix &mat) |
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MatrixF & | operator= (const MatrixF &mat) |
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float * | data () |
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const float * | data () const |
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void | data (const float mat[4][4]) |
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float & | operator() (size_t i, size_t j) |
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const float & | operator() (size_t i, size_t j) const |
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Vector | operator* (const Vector &rhs) const |
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VectorF | operator* (const VectorF &rhs) const |
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Point | operator* (const Point &rhs) const |
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PointF | operator* (const PointF &rhs) const |
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MatrixF | operator* (const MatrixF &rhs) const |
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MatrixF & | operator*= (const MatrixF &rhs) |
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bool | operator== (const MatrixF &mat) const |
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bool | operator!= (const MatrixF &mat) const |
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Compute the inverse of the input matrix using LU decomposition (boost ublas lu_factorize)
The documentation for this class was generated from the following files:
- Core/Geometry/Matrix.h
- Core/Geometry/Matrix.cc