Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Core
GLSLProgram
Public Member Functions
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Core::GLSLProgram Class Reference
Inheritance diagram for Core::GLSLProgram:
Public Member Functions
void
attach_shader
(GLSLShaderHandle shader)
void
detach_shader
(GLSLShaderHandle shader)
int
get_uniform_location
(const char *name)
void
bind_attrib_location
(unsigned int index, const char *name)
bool
link
()
bool
validate
()
std::string
get_info_log
()
void
enable
()
void
disable
()
The documentation for this class was generated from the following files:
Core/Graphics/
GLSLProgram.h
Core/Graphics/GLSLProgram.cc
Generated on Wed Jun 29 2016 22:42:01 for Seg3D by
1.8.10