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typedef unsigned short | data_type |
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| DataVolumeBrick (const BBox &brick_bbox, const BBox &tex_bbox, const Vector &texel_size, Texture3DHandle tex) |
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Texture3DHandle | get_texture () const |
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BBox | get_brick_bbox () const |
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BBox | get_texture_bbox () const |
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Vector | get_texel_size () const |
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static const unsigned int | TEXTURE_DATA_TYPE_C = GL_UNSIGNED_SHORT |
| An array of GLenum's for data types, indexed by data_type values.
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static const unsigned int | TEXTURE_FORMAT_C = GL_ALPHA16 |
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const unsigned int Core::DataVolumeBrick::TEXTURE_FORMAT_C = GL_ALPHA16 |
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An array of GLenum's for GL internal texture formats, indexed by data_type values. These formats are picked to best match the data type.
The documentation for this class was generated from the following files: