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Libs/Optimize/ParticleSystem/itkParticleDualVectorFunction.h

Namespaces

Name
itk

Classes

Name
class itk::ParticleDualVectorFunction

Source code

#pragma once

#include "itkLightObject.h"
#include "itkObjectFactory.h"
#include "itkWeakPointer.h"
#include "itkParticleSystem.h"
#include "vnl/vnl_vector_fixed.h"

namespace itk
{

template <unsigned int VDimension>
class ParticleDualVectorFunction : public ParticleVectorFunction<VDimension>
{
public:
    typedef ParticleDualVectorFunction Self;
    typedef SmartPointer<Self>  Pointer;
    typedef SmartPointer<const Self>  ConstPointer;
    typedef ParticleVectorFunction<VDimension> Superclass;
    itkTypeMacro( ParticleDualVectorFunction, ParticleVectorFunction);

    typedef typename Superclass::ParticleSystemType ParticleSystemType;

    typedef typename Superclass::VectorType VectorType;

    itkNewMacro(Self);

    itkStaticConstMacro(Dimension, unsigned int, VDimension);

    virtual VectorType Evaluate(unsigned int idx, unsigned int d,
                                const ParticleSystemType *system,
                                double &maxmove) const
    {

        double maxA, maxB, maxC;
        maxA = 0; maxB = 0; maxC = 0;
        VectorType ansA; ansA.fill(0.0);
        VectorType ansB; ansB.fill(0.0);
        VectorType ansC; ansC.fill(0.0);

        const_cast<ParticleDualVectorFunction *>(this)->m_Counter = m_Counter + 1.0;

        // evaluate individual functions: A = surface energy, B = correspondence
        if (m_AOn == true)
        {
            ansA = m_FunctionA->Evaluate(idx, d, system, maxA);
            const_cast<ParticleDualVectorFunction *>(this)->m_AverageGradMagA = m_AverageGradMagA + ansA.magnitude();
        }

        if (m_BOn == true)
        {
            ansB = m_FunctionB->Evaluate(idx, d, system, maxB);
            const_cast<ParticleDualVectorFunction *>(this)->m_AverageGradMagB = m_AverageGradMagB + ansB.magnitude();
        }

        if( m_RelativeGradientScaling == 0.0)
        {
            ansB.fill(0.0);
            maxB = 0.0;
        }

        // get maxmove and predicted move for current configuration
        VectorType predictedMove; predictedMove.fill(0.0);
        if (m_BOn == true)
        {
            if (m_AOn == true)  // both A and B are active
            {
                if (maxB > maxA)
                {
                    maxmove = maxB;
                }
                else
                {
                    maxmove = maxA;
                }

                maxmove = maxA; // always driven by the sampling to decrease the senstivity to covariance regularization

                predictedMove = ansA + m_RelativeGradientScaling * ansB;

                return (predictedMove);
            }
            else // B is active, A is not active
            {
                maxmove = maxB;

                predictedMove = ansB;

                return (predictedMove);
            }
        }
        else  // only A is active
        {
            maxmove = maxA;
            return ansA;
        }
        maxmove = 0.0;
        return ansA;
    }

    virtual double EnergyA(unsigned int idx, unsigned int d, const ParticleSystemType *system) const
    {
        m_FunctionA->BeforeEvaluate(idx, d, system);
        double ansA = 0.0;
        if (m_AOn == true)
        {
            ansA = m_FunctionA->Energy(idx, d, system);
        }
        return ansA;
    }

    virtual double EnergyB(unsigned int idx, unsigned int d, const ParticleSystemType *system) const
    {
        m_FunctionB->BeforeEvaluate(idx, d, system);
        double ansB = 0.0;
        if (m_BOn == true)
        {
            ansB = m_FunctionB->Energy(idx, d, system);
        }
        ansB *= m_RelativeEnergyScaling;
        return ansB;
    }

    virtual double Energy(unsigned int idx, unsigned int d, const ParticleSystemType *system) const
    {
        double ansA = 0.0;
        double ansB = 0.0;
        double ansC = 0.0;
        double finalEnergy = 0.0;

        // evaluate individual functions: A = surface energy, B = correspondence
        if (m_AOn == true)
        {
            ansA = m_FunctionA->Energy(idx, d, system);
        }

        if (m_BOn == true)
        {
            ansB = m_FunctionB->Energy(idx, d, system);
        }

        if( m_RelativeEnergyScaling == 0)
        {
            ansB = 0.0;
        }

        // compute final energy for current configuration
        if (m_BOn == true)
        {
            if (m_AOn == true)  // both A and B are active
            {
                finalEnergy = ansA + m_RelativeEnergyScaling * ansB;
                return (finalEnergy);
            }
            else // B is active, A is not active
            {
                finalEnergy = ansB;
                return finalEnergy ;
            }
        }
        else  // only A is active
        {
            return ansA;
        }

        return 0.0;
    }

    virtual VectorType Evaluate(unsigned int idx, unsigned int d,
                                const ParticleSystemType *system,
                                double &maxmove, double &energy) const
    {
        double maxA = 0.0;
        double maxB = 0.0;
        double energyA = 0.0;
        double energyB = 0.0;
        VectorType ansA; ansA.fill(0.0);
        VectorType ansB; ansB.fill(0.0);

        const_cast<ParticleDualVectorFunction *>(this)->m_Counter = m_Counter + 1.0;

        // evaluate individual functions: A = surface energy, B = correspondence
        if (m_AOn == true)
        {
            ansA = m_FunctionA->Evaluate(idx, d, system, maxA, energyA);

            const_cast<ParticleDualVectorFunction *>(this)->m_AverageGradMagA = m_AverageGradMagA + ansA.magnitude();
            const_cast<ParticleDualVectorFunction *>(this)->m_AverageEnergyA = m_AverageEnergyA + energyA;
        }

        if (m_BOn == true)
        {
            ansB = m_FunctionB->Evaluate(idx, d, system, maxB, energyB);

            const_cast<ParticleDualVectorFunction *>(this)->m_AverageGradMagB = m_AverageGradMagB + ansB.magnitude();
            const_cast<ParticleDualVectorFunction *>(this)->m_AverageEnergyB = m_AverageEnergyB + energyB;
        }

        if( m_RelativeEnergyScaling == 0.0)
        {
            energyB = 0.0;
            ansB.fill(0.0);
        }

        if (m_RelativeGradientScaling == 0.0)
        {
            maxB = 0.0;
            ansB.fill(0.0);
        }

        // compute final energy, maxmove and predicted move based on current configuration
        VectorType predictedMove; predictedMove.fill(0.0);
        if (m_BOn == true)
        {
            if (m_AOn == true)  // both A and B are active
            {
                if (maxB > maxA)
                {
                    maxmove = maxB;
                }
                else
                {
                    maxmove = maxA;
                }

                energy = energyA + m_RelativeEnergyScaling * energyB;

                maxmove = maxA; // always driven by the sampling to decrease the senstivity to covariance regularization

                predictedMove = ansA + m_RelativeGradientScaling * ansB;

                return (predictedMove);
            }
            else // only B is active, A is not active
            {
                maxmove = maxB;
                energy = energyB;
                predictedMove = ansB;

                return (predictedMove);
            }
        }
        else  // only A is active
        {
            maxmove = maxA;
            energy = energyA;
            return ansA;
        }
        maxmove = 0.0;
        return ansA;
    }

    virtual void BeforeEvaluate(unsigned int idx, unsigned int d,
                                const ParticleSystemType *system)
    {
        if (m_AOn == true)
        {
            m_FunctionA->BeforeEvaluate(idx, d, system);
        }

        if (m_BOn == true)
        {
            m_FunctionB->BeforeEvaluate(idx, d, system);
        }
    }

    virtual void AfterIteration()
    {
        if (m_AOn) m_FunctionA->AfterIteration();
        if (m_BOn)
        {
            m_FunctionB->AfterIteration();

        }
    }

    virtual void BeforeIteration()
    {
        if (m_AOn) m_FunctionA->BeforeIteration();
        if (m_BOn)
        {
            m_FunctionB->BeforeIteration();

        }
        m_AverageGradMagA = 0.0;
        m_AverageGradMagB = 0.0;
        m_AverageEnergyA = 0.0;
        m_Counter = 0.0;
    }

    virtual void SetParticleSystem( ParticleSystemType *p)
    {
        Superclass::SetParticleSystem(p);
        if (m_FunctionA.GetPointer() != 0) m_FunctionA->SetParticleSystem(p);
        if (m_FunctionB.GetPointer() != 0) m_FunctionB->SetParticleSystem(p);
    }

    void SetDomainNumber( unsigned int i)
    {
        Superclass::SetDomainNumber(i);
        if (m_FunctionA.GetPointer() != 0) m_FunctionA->SetDomainNumber(i);
        if (m_FunctionB.GetPointer() != 0) m_FunctionB->SetDomainNumber(i);
    }

    void SetFunctionA( ParticleVectorFunction<VDimension> *o)
    {
        m_FunctionA = o;
        m_FunctionA->SetDomainNumber(this->GetDomainNumber());
        m_FunctionA->SetParticleSystem(this->GetParticleSystem());
    }

    ParticleVectorFunction<VDimension> * GetFunctionA()
    {
        return m_FunctionA.GetPointer();
    }

    ParticleVectorFunction<VDimension> * GetFunctionB()
    {
        return m_FunctionB.GetPointer();
    }

    void SetFunctionB( ParticleVectorFunction<VDimension> *o)
    {
        m_FunctionB = o;
        m_FunctionB->SetDomainNumber(this->GetDomainNumber());
        m_FunctionB->SetParticleSystem(this->GetParticleSystem());
    }

    void SetAOn()   { m_AOn = true;  }
    void SetAOff() { m_AOn = false;  }
    void SetAOn(bool s)  {    m_AOn = s;  }
    bool GetAOn() const {  return m_AOn;  }
    void SetBOn()   {  m_BOn = true; }
    void SetBOff() {  m_BOn = false;  }
    void SetBOn(bool s) {  m_BOn = s;  }
    bool GetBOn() const { return m_BOn;  }

    void SetRelativeEnergyScaling(double r)
    {
        m_RelativeEnergyScaling = r;
    }
    double GetRelativeEnergyScaling() const
    {
        return m_RelativeEnergyScaling;
    }

    void SetRelativeGradientScaling(double r)
    {
        m_RelativeGradientScaling = r;
    }
    double GetRelativeGradientScaling() const
    {
        return m_RelativeGradientScaling;
    }

    double GetAverageGradMagA() const
    {
        if (m_Counter != 0.0) return m_AverageGradMagA / m_Counter;
        else return 0.0;
    }
    double GetAverageGradMagB() const
    {
        if (m_Counter != 0.0) return m_AverageGradMagB / m_Counter;
        else return 0.0;
    }

    double GetAverageEnergyA() const
    {
        if (m_Counter != 0.0) return m_AverageEnergyA / m_Counter;
        else return 0.0;
    }
    double GetAverageEnergyB() const
    {
        if (m_Counter != 0.0) return m_AverageEnergyB / m_Counter;
        else return 0.0;
    }

    virtual typename ParticleVectorFunction<VDimension>::Pointer Clone()
    {
        typename ParticleDualVectorFunction<VDimension>::Pointer copy = ParticleDualVectorFunction<VDimension>::New();
        copy->m_AOn = this->m_AOn;
        copy->m_BOn = this->m_BOn;

        copy->m_RelativeGradientScaling = this->m_RelativeGradientScaling;
        copy->m_RelativeEnergyScaling = this->m_RelativeEnergyScaling;
        copy->m_AverageGradMagA = this->m_AverageGradMagA;
        copy->m_AverageGradMagB = this->m_AverageGradMagB;
        copy->m_AverageEnergyA = this->m_AverageEnergyA;
        copy->m_AverageEnergyB = this->m_AverageEnergyB;
        copy->m_Counter = this->m_Counter;

        if (this->m_FunctionA) copy->m_FunctionA = this->m_FunctionA->Clone();
        if (this->m_FunctionB) copy->m_FunctionB = this->m_FunctionB->Clone();

        if (!copy->m_FunctionA) copy->m_AOn = false;
        if (!copy->m_FunctionB) copy->m_BOn = false;

        copy->m_DomainNumber = this->m_DomainNumber;
        copy->m_ParticleSystem = this->m_ParticleSystem;

        return (typename ParticleVectorFunction<VDimension>::Pointer)copy;
    }

protected:
    ParticleDualVectorFunction() : m_AOn(true), m_BOn(false),
        m_RelativeGradientScaling(1.0),
        m_RelativeEnergyScaling(1.0)  {}

    virtual ~ParticleDualVectorFunction() {}
    void operator=(const ParticleDualVectorFunction &);
    ParticleDualVectorFunction(const ParticleDualVectorFunction &);

    bool m_AOn;
    bool m_BOn;
    double m_RelativeGradientScaling;
    double m_RelativeEnergyScaling;
    double m_AverageGradMagA;
    double m_AverageGradMagB;
    double m_AverageEnergyA;
    double m_AverageEnergyB;
    double m_Counter;

    typename ParticleVectorFunction<VDimension>::Pointer m_FunctionA;
    typename ParticleVectorFunction<VDimension>::Pointer m_FunctionB;
};


} //end namespace

Updated on 2022-07-23 at 16:40:07 -0600