Libs/Optimize/ParticleSystem/SphereConstraint.h
Namespaces
Classes
Source code
#pragma once
#include "Constraint.h"
#include <iostream>
namespace shapeworks {
class SphereConstraint : public Constraint {
public:
bool isViolated(const Eigen::Vector3d &pt) const override;
void print() const override { std::cout << "radius " << radius_ << " center " << center_.transpose() << std::endl; }
Eigen::Vector3d getCenter() { return center_; }
void setCenter(Eigen::Vector3d inCenter) { center_ = inCenter; }
double getRadius() { return radius_; }
void setRadius(double inRadius) { radius_ = inRadius; }
Eigen::Vector3d constraintGradient(const Eigen::Vector3d &pt) const override {
Eigen::Vector3d grad = (pt - center_) / (pt - center_).norm();
return -grad;
}
Eigen::Vector3d constraintGradientSphere(const Eigen::Vector3d &pt, const Eigen::Vector3d &updpt) const;
double constraintEval(const Eigen::Vector3d &pt) const override {
double val = (pt - center_).norm() - radius_;
return -val;
}
double constraintEvalSphere(const Eigen::Vector3d &pt, const Eigen::Vector3d &updpt) const;
Eigen::Vector3d lagragianGradient(const Eigen::Vector3d &pt, const Eigen::Vector3d &updpt, double C) const;
private:
double radius_;
Eigen::Vector3d center_;
};
} // namespace shapeworks
Updated on 2022-07-23 at 16:40:07 -0600