FEEdge
Inherits from FEItem
Public Types
Name | |
---|---|
enum | @0 |
Public Functions
Name | |
---|---|
FEEdge() constructor |
|
bool | operator==(const FEEdge & e) edge comparison |
int | Nodes() return number of nodes |
int | FindNode(int node) find a node |
Public Attributes
Name | |
---|---|
int | n edge nodes |
int | m_elem the element to which this edge belongs (used only by beams) |
int | m_nbr the two adjacent edges (if there are more edges incident to a node, the neighbour is set to -1) |
Additional inherited members
Public Functions inherited from FEItem
Name | |
---|---|
FEItem() | |
bool | IsVisible() const |
bool | IsSelected() const |
void | Select() |
void | UnSelect() |
void | Show() |
void | Hide() |
unsigned int | GetFEState() const |
void | SetFEState(unsigned int state) |
Public Attributes inherited from FEItem
Name | |
---|---|
int | m_ntag |
int | m_gid |
int | m_nid |
Public Types Documentation
enum @0
Enumerator | Value | Description |
---|---|---|
MAX_NODES | 3 |
Public Functions Documentation
function FEEdge
FEEdge()
constructor
function operator==
bool operator==(
const FEEdge & e
)
edge comparison
function Nodes
inline int Nodes()
return number of nodes
function FindNode
int FindNode(
int node
)
find a node
Public Attributes Documentation
variable n
int n;
edge nodes
variable m_elem
int m_elem;
the element to which this edge belongs (used only by beams)
variable m_nbr
int m_nbr;
the two adjacent edges (if there are more edges incident to a node, the neighbour is set to -1)
Updated on 2022-07-23 at 17:50:04 -0600