ActionDeleteFeature (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | friend |
ActionNewFeature (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | friend |
ActionPickPoint (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | friend |
active_axial_viewer_ | Seg3D::ViewerManager | |
active_coronal_viewer_ | Seg3D::ViewerManager | |
active_sagittal_viewer_ | Seg3D::ViewerManager | |
active_viewer_state_ | Seg3D::ViewerManager | |
add_connection(const boost::signals2::connection &connection) | Core::ConnectionHandler | protected |
add_connection(const ConnectionHandlerConnectionHandle &connection) | Core::ConnectionHandler | protected |
add_state(const std::string &key, HANDLE &state, const T &default_value) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value) | Core::StateHandler | inline |
clean_up() | Core::StateHandler | protectedvirtual |
clip_plane_distance_state_ | Seg3D::ViewerManager | |
clip_plane_reverse_norm_state_ | Seg3D::ViewerManager | |
clip_plane_x_state_ | Seg3D::ViewerManager | |
clip_plane_y_state_ | Seg3D::ViewerManager | |
clip_plane_z_state_ | Seg3D::ViewerManager | |
ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protected |
disconnect_all() | Core::ConnectionHandler | protected |
do_not_save_id_number() | Core::StateHandler | |
enable_clip_plane_state_ | Seg3D::ViewerManager | |
enable_signals(bool enabled) | Core::StateHandler | protected |
fog_density_state_ | Seg3D::ViewerManager | |
get_2d_viewers_info(ViewerInfoList viewers[3]) | Seg3D::ViewerManager | |
get_active_viewer() | Seg3D::ViewerManager | |
get_loaded_version() | Core::StateHandler | protected |
get_locked_viewers(int mode_index) | Seg3D::ViewerManager | |
get_session_priority() | Seg3D::ViewerManager | virtual |
get_statehandler_id() const | Core::StateHandler | |
get_statehandler_id_base() const | Core::StateHandler | |
get_statehandler_id_number() const | Core::StateHandler | |
get_transfer_function() | Seg3D::ViewerManager | |
get_version() | Core::StateHandler | protectedvirtual |
get_viewer(size_t idx) | Seg3D::ViewerManager | |
get_viewer(const std::string viewer_name) (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | |
invalidate() | Core::StateHandler | |
is_busy() | Seg3D::ViewerManager | |
is_valid() | Core::StateHandler | |
layout_state_ | Seg3D::ViewerManager | |
load_states(const StateIO &state_io) | Core::StateHandler | |
mark_as_project_data() | Core::StateHandler | |
number_of_viewers() | Seg3D::ViewerManager | inline |
picking_target_changed_signal_ (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | |
picking_target_changed_signal_type typedef (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | |
post_load_states(const Core::StateIO &state_io) | Seg3D::ViewerManager | protectedvirtual |
post_save_states(Core::StateIO &state_io) | Seg3D::ViewerManager | protectedvirtual |
pre_load_states(const Core::StateIO &state_io) | Seg3D::ViewerManager | protectedvirtual |
pre_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
reset_cursor() | Seg3D::ViewerManager | |
save_states(StateIO &state_io) | Core::StateHandler | |
set_initializing(bool initializing) | Core::StateHandler | |
set_loaded_version(int loaded_version) | Core::StateHandler | protected |
show_clipping_control_state_ | Seg3D::ViewerManager | |
show_fog_control_state_ | Seg3D::ViewerManager | |
show_volume_rendering_control_state_ | Seg3D::ViewerManager | |
state_changed() | Core::StateHandler | protectedvirtual |
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler) | Core::StateHandler | |
update_2d_viewers_overlay() | Seg3D::ViewerManager | |
update_viewers_overlay(const std::string &view_mode) | Seg3D::ViewerManager | |
update_volume_viewers() | Seg3D::ViewerManager | |
VIEW_1AND1_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
VIEW_1AND2_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
VIEW_1AND3_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
VIEW_2AND2_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
VIEW_2AND3_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
VIEW_3AND3_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
VIEW_SINGLE_C (defined in Seg3D::ViewerManager) | Seg3D::ViewerManager | static |
volume_renderer_state_ | Seg3D::ViewerManager | |
volume_rendering_target_state_ | Seg3D::ViewerManager | |
volume_sample_rate_state_ | Seg3D::ViewerManager | |
vr_occlusion_angle_state_ | Seg3D::ViewerManager | |
vr_occlusion_grid_resolution_state_ | Seg3D::ViewerManager | |
~ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protectedvirtual |
~StateHandler() (defined in Core::StateHandler) | Core::StateHandler | virtual |