Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
Seg3D::ViewerManager Member List

This is the complete list of members for Seg3D::ViewerManager, including all inherited members.

ActionDeleteFeature (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerfriend
ActionNewFeature (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerfriend
ActionPickPoint (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerfriend
active_axial_viewer_Seg3D::ViewerManager
active_coronal_viewer_Seg3D::ViewerManager
active_sagittal_viewer_Seg3D::ViewerManager
active_viewer_state_Seg3D::ViewerManager
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
clean_up()Core::StateHandlerprotectedvirtual
clip_plane_distance_state_Seg3D::ViewerManager
clip_plane_reverse_norm_state_Seg3D::ViewerManager
clip_plane_x_state_Seg3D::ViewerManager
clip_plane_y_state_Seg3D::ViewerManager
clip_plane_z_state_Seg3D::ViewerManager
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_clip_plane_state_Seg3D::ViewerManager
enable_signals(bool enabled)Core::StateHandlerprotected
fog_density_state_Seg3D::ViewerManager
get_2d_viewers_info(ViewerInfoList viewers[3])Seg3D::ViewerManager
get_active_viewer()Seg3D::ViewerManager
get_loaded_version()Core::StateHandlerprotected
get_locked_viewers(int mode_index)Seg3D::ViewerManager
get_session_priority()Seg3D::ViewerManagervirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_transfer_function()Seg3D::ViewerManager
get_version()Core::StateHandlerprotectedvirtual
get_viewer(size_t idx)Seg3D::ViewerManager
get_viewer(const std::string viewer_name) (defined in Seg3D::ViewerManager)Seg3D::ViewerManager
invalidate()Core::StateHandler
is_busy()Seg3D::ViewerManager
is_valid()Core::StateHandler
layout_state_Seg3D::ViewerManager
load_states(const StateIO &state_io)Core::StateHandler
mark_as_project_data()Core::StateHandler
number_of_viewers()Seg3D::ViewerManagerinline
picking_target_changed_signal_ (defined in Seg3D::ViewerManager)Seg3D::ViewerManager
picking_target_changed_signal_type typedef (defined in Seg3D::ViewerManager)Seg3D::ViewerManager
post_load_states(const Core::StateIO &state_io)Seg3D::ViewerManagerprotectedvirtual
post_save_states(Core::StateIO &state_io)Seg3D::ViewerManagerprotectedvirtual
pre_load_states(const Core::StateIO &state_io)Seg3D::ViewerManagerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
reset_cursor()Seg3D::ViewerManager
save_states(StateIO &state_io)Core::StateHandler
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
show_clipping_control_state_Seg3D::ViewerManager
show_fog_control_state_Seg3D::ViewerManager
show_volume_rendering_control_state_Seg3D::ViewerManager
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
update_2d_viewers_overlay()Seg3D::ViewerManager
update_viewers_overlay(const std::string &view_mode)Seg3D::ViewerManager
update_volume_viewers()Seg3D::ViewerManager
VIEW_1AND1_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
VIEW_1AND2_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
VIEW_1AND3_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
VIEW_2AND2_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
VIEW_2AND3_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
VIEW_3AND3_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
VIEW_SINGLE_C (defined in Seg3D::ViewerManager)Seg3D::ViewerManagerstatic
volume_renderer_state_Seg3D::ViewerManager
volume_rendering_target_state_Seg3D::ViewerManager
volume_sample_rate_state_Seg3D::ViewerManager
vr_occlusion_angle_state_Seg3D::ViewerManager
vr_occlusion_grid_resolution_state_Seg3D::ViewerManager
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual