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Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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This is the complete list of members for Seg3D::Viewer, including all inherited members.
| AbstractViewer(size_t viewer_id) (defined in Core::AbstractViewer) | Core::AbstractViewer | |
| ActionOffsetSlice (defined in Seg3D::Viewer) | Seg3D::Viewer | friend |
| add_connection(const boost::signals2::connection &connection) | Core::ConnectionHandler | protected |
| add_connection(const ConnectionHandlerConnectionHandle &connection) | Core::ConnectionHandler | protected |
| add_state(const std::string &key, HANDLE &state, const T &default_value) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value) | Core::StateHandler | inline |
| auto_view() | Seg3D::Viewer | |
| AXIAL_C (defined in Seg3D::Viewer) | Seg3D::Viewer | static |
| axial_view_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| clean_up() | Core::StateHandler | protectedvirtual |
| ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protected |
| CORONAL_C (defined in Seg3D::Viewer) | Seg3D::Viewer | static |
| coronal_view_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| cursor_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| disconnect_all() | Core::ConnectionHandler | protected |
| do_not_save_id_number() | Core::StateHandler | |
| enable_signals(bool enabled) | Core::StateHandler | protected |
| enter_event_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| flip_horizontal_state_ | Seg3D::Viewer | |
| flip_vertical_state_ | Seg3D::Viewer | |
| get_active_view_state() const | Seg3D::Viewer | |
| get_active_volume_slice() const | Seg3D::Viewer | |
| get_cursor() const | Core::AbstractViewer | |
| get_height() const | Core::AbstractViewer | |
| get_loaded_version() | Core::StateHandler | protected |
| get_overlay_texture() | Core::AbstractViewer | |
| get_projection_matrix(Core::Matrix &proj_mat) const | Seg3D::Viewer | |
| get_session_priority() | Core::StateHandler | protectedvirtual |
| get_statehandler_id() const | Core::StateHandler | |
| get_statehandler_id_base() const | Core::StateHandler | |
| get_statehandler_id_number() const | Core::StateHandler | |
| get_texture() | Core::AbstractViewer | |
| get_version() | Core::StateHandler | protectedvirtual |
| get_viewer_id() const | Core::AbstractViewer | |
| get_volume_slice(const std::string &layer_id) | Seg3D::Viewer | |
| get_width() const | Core::AbstractViewer | |
| install_renderer(Core::AbstractRendererHandle renderer) | Seg3D::Viewer | virtual |
| invalidate() | Core::StateHandler | |
| is_busy() | Seg3D::Viewer | |
| is_picking_target_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| is_valid() | Core::StateHandler | |
| is_volume_view() const | Seg3D::Viewer | |
| key_press_event(int key, int modifiers, int x, int y) | Seg3D::Viewer | virtual |
| key_press_event_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| key_release_event(int key, int modifiers, int x, int y) | Seg3D::Viewer | virtual |
| key_release_event_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| leave_event_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| load_states(const StateIO &state_io) | Core::StateHandler | |
| lock_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| mark_as_project_data() | Core::StateHandler | |
| mouse_enter_event(int x, int y) | Seg3D::Viewer | virtual |
| mouse_event_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| mouse_leave_event() | Seg3D::Viewer | virtual |
| mouse_move_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers) | Seg3D::Viewer | virtual |
| mouse_press_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers) | Seg3D::Viewer | virtual |
| mouse_release_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers) | Seg3D::Viewer | virtual |
| overlay_visible_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| post_load_states(const Core::StateIO &state_io) | Seg3D::Viewer | protectedvirtual |
| post_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
| pre_load_states(const Core::StateIO &state_io) | Seg3D::Viewer | protectedvirtual |
| pre_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
| redraw_all() | Seg3D::Viewer | |
| redraw_all_signal_ | Core::AbstractViewer | |
| redraw_overlay() | Seg3D::Viewer | |
| redraw_overlay_signal_ | Core::AbstractViewer | |
| redraw_scene() | Seg3D::Viewer | |
| redraw_scene_pick_signal_ | Seg3D::Viewer | |
| redraw_scene_pick_signal_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| redraw_scene_signal_ | Core::AbstractViewer | |
| redraw_signal_type typedef (defined in Core::AbstractViewer) | Core::AbstractViewer | |
| reset_mouse_handlers() (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| resize(int width, int height) | Seg3D::Viewer | virtual |
| SAGITTAL_C (defined in Seg3D::Viewer) | Seg3D::Viewer | static |
| sagittal_view_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| save_states(StateIO &state_io) | Core::StateHandler | |
| set_cursor(CursorShape cursor) | Core::AbstractViewer | |
| set_cursor_handler(cursor_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_initializing(bool initializing) | Core::StateHandler | |
| set_key_press_event_handler(key_press_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_key_release_event_handler(key_press_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_loaded_version(int loaded_version) | Core::StateHandler | protected |
| set_mouse_enter_handler(enter_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_mouse_leave_handler(leave_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_mouse_move_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_mouse_press_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_mouse_release_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| set_wheel_event_handler(wheel_event_handler_type func) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| slice_changed_signal_ | Seg3D::Viewer | |
| slice_changed_signal_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| slice_grid_state_ | Seg3D::Viewer | |
| slice_number_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| slice_picking_visible_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| slice_visible_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| snap_to_axis() | Seg3D::Viewer | |
| state_changed() | Core::StateHandler | protectedvirtual |
| StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler) | Core::StateHandler | |
| update_display_signal_ | Core::AbstractViewer | |
| update_display_signal_type typedef | Core::AbstractViewer | |
| update_status_bar(int x, int y, const std::string &layer_id="") | Seg3D::Viewer | |
| view_mode_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| Viewer(size_t viewer_id, bool visible=true, const std::string &mode=Viewer::AXIAL_C) (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| viewer_visible_state_ | Core::AbstractViewer | |
| ViewerManager (defined in Seg3D::Viewer) | Seg3D::Viewer | friend |
| ViewerManagerPrivate (defined in Seg3D::Viewer) | Seg3D::Viewer | friend |
| ViewerPrivate (defined in Seg3D::Viewer) | Seg3D::Viewer | friend |
| ViewManipulator (defined in Seg3D::Viewer) | Seg3D::Viewer | friend |
| VOLUME_C (defined in Seg3D::Viewer) | Seg3D::Viewer | static |
| volume_enable_clipping_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_enable_fog_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_isosurfaces_visible_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_light_visible_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_show_bounding_box_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_show_invisible_slices_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_slices_visible_state_ | Seg3D::Viewer | |
| volume_view_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| volume_volume_rendering_visible_state_ (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| wheel_event(int delta, int x, int y, int buttons, int modifiers) | Seg3D::Viewer | virtual |
| wheel_event_handler_type typedef (defined in Seg3D::Viewer) | Seg3D::Viewer | |
| window_to_world(int x, int y, double &world_x, double &world_y) const | Seg3D::Viewer | |
| world_to_window(double world_x, double world_y, double &x, double &y) const | Seg3D::Viewer | |
| ~AbstractViewer() (defined in Core::AbstractViewer) | Core::AbstractViewer | virtual |
| ~ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protectedvirtual |
| ~StateHandler() (defined in Core::StateHandler) | Core::StateHandler | virtual |
| ~Viewer() (defined in Seg3D::Viewer) | Seg3D::Viewer | virtual |
1.8.10