Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
All Classes Namespaces Functions Variables Typedefs Enumerator Friends
Seg3D::Viewer Member List

This is the complete list of members for Seg3D::Viewer, including all inherited members.

AbstractViewer(size_t viewer_id) (defined in Core::AbstractViewer)Core::AbstractViewer
ActionOffsetSlice (defined in Seg3D::Viewer)Seg3D::Viewerfriend
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
auto_view()Seg3D::Viewer
AXIAL_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
axial_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
clean_up()Core::StateHandlerprotectedvirtual
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
CORONAL_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
coronal_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
cursor_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
enter_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
flip_horizontal_state_Seg3D::Viewer
flip_vertical_state_Seg3D::Viewer
get_active_view_state() const Seg3D::Viewer
get_active_volume_slice() const Seg3D::Viewer
get_cursor() const Core::AbstractViewer
get_height() const Core::AbstractViewer
get_loaded_version()Core::StateHandlerprotected
get_overlay_texture()Core::AbstractViewer
get_projection_matrix(Core::Matrix &proj_mat) const Seg3D::Viewer
get_session_priority()Core::StateHandlerprotectedvirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_texture()Core::AbstractViewer
get_version()Core::StateHandlerprotectedvirtual
get_viewer_id() const Core::AbstractViewer
get_volume_slice(const std::string &layer_id)Seg3D::Viewer
get_width() const Core::AbstractViewer
install_renderer(Core::AbstractRendererHandle renderer)Seg3D::Viewervirtual
invalidate()Core::StateHandler
is_busy()Seg3D::Viewer
is_picking_target_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
is_valid()Core::StateHandler
is_volume_view() const Seg3D::Viewer
key_press_event(int key, int modifiers, int x, int y)Seg3D::Viewervirtual
key_press_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
key_release_event(int key, int modifiers, int x, int y)Seg3D::Viewervirtual
key_release_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
leave_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
load_states(const StateIO &state_io)Core::StateHandler
lock_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
mark_as_project_data()Core::StateHandler
mouse_enter_event(int x, int y)Seg3D::Viewervirtual
mouse_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
mouse_leave_event()Seg3D::Viewervirtual
mouse_move_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Viewervirtual
mouse_press_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Viewervirtual
mouse_release_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Viewervirtual
overlay_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
post_load_states(const Core::StateIO &state_io)Seg3D::Viewerprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const Core::StateIO &state_io)Seg3D::Viewerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
redraw_all()Seg3D::Viewer
redraw_all_signal_Core::AbstractViewer
redraw_overlay()Seg3D::Viewer
redraw_overlay_signal_Core::AbstractViewer
redraw_scene()Seg3D::Viewer
redraw_scene_pick_signal_Seg3D::Viewer
redraw_scene_pick_signal_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
redraw_scene_signal_Core::AbstractViewer
redraw_signal_type typedef (defined in Core::AbstractViewer)Core::AbstractViewer
reset_mouse_handlers() (defined in Seg3D::Viewer)Seg3D::Viewer
resize(int width, int height)Seg3D::Viewervirtual
SAGITTAL_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
sagittal_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
save_states(StateIO &state_io)Core::StateHandler
set_cursor(CursorShape cursor)Core::AbstractViewer
set_cursor_handler(cursor_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_initializing(bool initializing)Core::StateHandler
set_key_press_event_handler(key_press_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_key_release_event_handler(key_press_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_loaded_version(int loaded_version)Core::StateHandlerprotected
set_mouse_enter_handler(enter_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_leave_handler(leave_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_move_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_press_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_release_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_wheel_event_handler(wheel_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
slice_changed_signal_Seg3D::Viewer
slice_changed_signal_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
slice_grid_state_Seg3D::Viewer
slice_number_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
slice_picking_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
slice_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
snap_to_axis()Seg3D::Viewer
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
update_display_signal_Core::AbstractViewer
update_display_signal_type typedefCore::AbstractViewer
update_status_bar(int x, int y, const std::string &layer_id="")Seg3D::Viewer
view_mode_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
Viewer(size_t viewer_id, bool visible=true, const std::string &mode=Viewer::AXIAL_C) (defined in Seg3D::Viewer)Seg3D::Viewer
viewer_visible_state_Core::AbstractViewer
ViewerManager (defined in Seg3D::Viewer)Seg3D::Viewerfriend
ViewerManagerPrivate (defined in Seg3D::Viewer)Seg3D::Viewerfriend
ViewerPrivate (defined in Seg3D::Viewer)Seg3D::Viewerfriend
ViewManipulator (defined in Seg3D::Viewer)Seg3D::Viewerfriend
VOLUME_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
volume_enable_clipping_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_enable_fog_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_isosurfaces_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_light_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_show_bounding_box_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_show_invisible_slices_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_slices_visible_state_Seg3D::Viewer
volume_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_volume_rendering_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
wheel_event(int delta, int x, int y, int buttons, int modifiers)Seg3D::Viewervirtual
wheel_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
window_to_world(int x, int y, double &world_x, double &world_y) const Seg3D::Viewer
world_to_window(double world_x, double world_y, double &x, double &y) const Seg3D::Viewer
~AbstractViewer() (defined in Core::AbstractViewer)Core::AbstractViewervirtual
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual
~Viewer() (defined in Seg3D::Viewer)Seg3D::Viewervirtual