Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
Seg3D::Viewer Member List

This is the complete list of members for Seg3D::Viewer, including all inherited members.

AbstractViewer(size_t viewer_id) (defined in Core::AbstractViewer)Core::AbstractViewer
ActionOffsetSlice (defined in Seg3D::Viewer)Seg3D::Viewerfriend
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
auto_view()Seg3D::Viewer
AXIAL_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
axial_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
clean_up()Core::StateHandlerprotectedvirtual
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
CORONAL_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
coronal_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
cursor_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
enter_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
flip_horizontal_state_Seg3D::Viewer
flip_vertical_state_Seg3D::Viewer
get_active_view_state() const Seg3D::Viewer
get_active_volume_slice() const Seg3D::Viewer
get_cursor() const Core::AbstractViewer
get_height() const Core::AbstractViewer
get_loaded_version()Core::StateHandlerprotected
get_overlay_texture()Core::AbstractViewer
get_projection_matrix(Core::Matrix &proj_mat) const Seg3D::Viewer
get_session_priority()Core::StateHandlerprotectedvirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_texture()Core::AbstractViewer
get_version()Core::StateHandlerprotectedvirtual
get_viewer_id() const Core::AbstractViewer
get_volume_slice(const std::string &layer_id)Seg3D::Viewer
get_width() const Core::AbstractViewer
install_renderer(Core::AbstractRendererHandle renderer)Seg3D::Viewervirtual
invalidate()Core::StateHandler
is_busy()Seg3D::Viewer
is_picking_target_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
is_valid()Core::StateHandler
is_volume_view() const Seg3D::Viewer
key_press_event(int key, int modifiers, int x, int y)Seg3D::Viewervirtual
key_press_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
key_release_event(int key, int modifiers, int x, int y)Seg3D::Viewervirtual
key_release_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
leave_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
load_states(const StateIO &state_io)Core::StateHandler
lock_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
mark_as_project_data()Core::StateHandler
mouse_enter_event(int x, int y)Seg3D::Viewervirtual
mouse_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
mouse_leave_event()Seg3D::Viewervirtual
mouse_move_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Viewervirtual
mouse_press_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Viewervirtual
mouse_release_event(const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Viewervirtual
overlay_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
post_load_states(const Core::StateIO &state_io)Seg3D::Viewerprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const Core::StateIO &state_io)Seg3D::Viewerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
redraw_all()Seg3D::Viewer
redraw_all_signal_Core::AbstractViewer
redraw_overlay()Seg3D::Viewer
redraw_overlay_signal_Core::AbstractViewer
redraw_scene()Seg3D::Viewer
redraw_scene_pick_signal_Seg3D::Viewer
redraw_scene_pick_signal_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
redraw_scene_signal_Core::AbstractViewer
redraw_signal_type typedef (defined in Core::AbstractViewer)Core::AbstractViewer
reset_mouse_handlers() (defined in Seg3D::Viewer)Seg3D::Viewer
resize(int width, int height)Seg3D::Viewervirtual
SAGITTAL_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
sagittal_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
save_states(StateIO &state_io)Core::StateHandler
set_cursor(CursorShape cursor)Core::AbstractViewer
set_cursor_handler(cursor_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_initializing(bool initializing)Core::StateHandler
set_key_press_event_handler(key_press_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_key_release_event_handler(key_press_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_loaded_version(int loaded_version)Core::StateHandlerprotected
set_mouse_enter_handler(enter_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_leave_handler(leave_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_move_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_press_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_mouse_release_handler(mouse_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
set_wheel_event_handler(wheel_event_handler_type func) (defined in Seg3D::Viewer)Seg3D::Viewer
slice_changed_signal_Seg3D::Viewer
slice_changed_signal_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
slice_grid_state_Seg3D::Viewer
slice_number_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
slice_picking_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
slice_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
snap_to_axis()Seg3D::Viewer
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
update_display_signal_Core::AbstractViewer
update_display_signal_type typedefCore::AbstractViewer
update_status_bar(int x, int y, const std::string &layer_id="")Seg3D::Viewer
view_mode_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
Viewer(size_t viewer_id, bool visible=true, const std::string &mode=Viewer::AXIAL_C) (defined in Seg3D::Viewer)Seg3D::Viewer
viewer_visible_state_Core::AbstractViewer
ViewerManager (defined in Seg3D::Viewer)Seg3D::Viewerfriend
ViewerManagerPrivate (defined in Seg3D::Viewer)Seg3D::Viewerfriend
ViewerPrivate (defined in Seg3D::Viewer)Seg3D::Viewerfriend
ViewManipulator (defined in Seg3D::Viewer)Seg3D::Viewerfriend
VOLUME_C (defined in Seg3D::Viewer)Seg3D::Viewerstatic
volume_enable_clipping_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_enable_fog_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_isosurfaces_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_light_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_show_bounding_box_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_show_invisible_slices_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_slices_visible_state_Seg3D::Viewer
volume_view_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
volume_volume_rendering_visible_state_ (defined in Seg3D::Viewer)Seg3D::Viewer
wheel_event(int delta, int x, int y, int buttons, int modifiers)Seg3D::Viewervirtual
wheel_event_handler_type typedef (defined in Seg3D::Viewer)Seg3D::Viewer
window_to_world(int x, int y, double &world_x, double &world_y) const Seg3D::Viewer
world_to_window(double world_x, double world_y, double &x, double &y) const Seg3D::Viewer
~AbstractViewer() (defined in Core::AbstractViewer)Core::AbstractViewervirtual
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual
~Viewer() (defined in Seg3D::Viewer)Seg3D::Viewervirtual