abort_and_wait() override | Seg3D::LayerFilter | virtual |
check_abort() override | Seg3D::LayerFilter | virtual |
check_stop() | Seg3D::LayerFilter | |
connect_abort(const LayerHandle &layer) | Seg3D::LayerFilter | |
connect_stop(const LayerHandle &layer) | Seg3D::LayerFilter | |
create_and_lock_data_layer(const Core::GridTransform &grid_trans, LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_data_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_mask_layer(const Core::GridTransform &grid_trans, LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_mask_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_and_lock_mask_layer_from_layer(LayerHandle src_layer, LayerHandle &dst_layer, std::string dst_name) | Seg3D::LayerFilter | |
create_cropped_large_volume_layer(const Core::GridTransform &crop_trans, LayerHandle src_layer, LayerHandle &dst_layer) | Seg3D::LayerFilter | |
create_undo_redo_and_provenance_record(Core::ActionContextHandle context, Core::ActionHandle action, bool split_prov=false) | Seg3D::LayerFilter | |
dispatch_delete_layer(LayerHandle layer) | Seg3D::LayerFilter | |
dispatch_insert_data_volume_into_layer(LayerHandle layer, Core::DataVolumeHandle data, bool update_histogram) | Seg3D::LayerFilter | |
dispatch_insert_mask_volume_into_layer(LayerHandle layer, Core::MaskVolumeHandle mask) | Seg3D::LayerFilter | |
dispatch_unlock_layer(LayerHandle layer) | Seg3D::LayerFilter | |
dst_layers_ (defined in Seg3D::TransformAlgo) | Seg3D::TransformAlgo | |
find_layer(const std::string &layer_id, LayerHandle &layer) | Seg3D::LayerFilter | |
get_filter_name() const | Seg3D::TransformAlgo | inlinevirtual |
get_key() const | Seg3D::LayerFilter | |
get_layer_prefix() const | Seg3D::TransformAlgo | inlinevirtual |
get_notifier() | Seg3D::LayerFilter | |
get_sandbox() | Seg3D::LayerFilter | |
handle_abort() | Seg3D::LayerFilter | protectedvirtual |
handle_stop() | Seg3D::LayerFilter | protectedvirtual |
LayerAbstractFilter() (defined in Seg3D::LayerAbstractFilter) | Seg3D::LayerAbstractFilter | |
LayerFilter() (defined in Seg3D::LayerFilter) | Seg3D::LayerFilter | |
lock_for_deletion(LayerHandle layer) | Seg3D::LayerFilter | |
lock_for_processing(LayerHandle layer) | Seg3D::LayerFilter | |
lock_for_use(LayerHandle layer) | Seg3D::LayerFilter | |
raise_abort() override | Seg3D::LayerFilter | virtual |
raise_stop() | Seg3D::LayerFilter | |
replace_ (defined in Seg3D::TransformAlgo) | Seg3D::TransformAlgo | |
report_error(const std::string &error) | Seg3D::LayerFilter | |
run() | Seg3D::LayerFilter | protectedvirtual |
run_filter() | Seg3D::TransformAlgo | virtual |
set_sandbox(SandboxID sandbox) | Seg3D::LayerFilter | |
src_layers_ (defined in Seg3D::TransformAlgo) | Seg3D::TransformAlgo | |
Start(RunnableHandle runnable) (defined in Core::Runnable) | Core::Runnable | static |
transform_data_layer(DataLayerHandle input, DataLayerHandle output) (defined in Seg3D::TransformAlgo) | Seg3D::TransformAlgo | |
transform_mask_layer(MaskLayerHandle input, MaskLayerHandle output) (defined in Seg3D::TransformAlgo) | Seg3D::TransformAlgo | |
update_provenance_action_string(Core::ActionHandle action) | Seg3D::LayerFilter | |
~LayerAbstractFilter() (defined in Seg3D::LayerAbstractFilter) | Seg3D::LayerAbstractFilter | virtual |
~LayerFilter() (defined in Seg3D::LayerFilter) | Seg3D::LayerFilter | virtual |
~Runnable() (defined in Core::Runnable) | Core::Runnable | virtual |