Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Seg3D::ToolManager Member List

This is the complete list of members for Seg3D::ToolManager, including all inherited members.

ActionActivateTool (defined in Seg3D::ToolManager)Seg3D::ToolManagerfriend
ActionCloseTool (defined in Seg3D::ToolManager)Seg3D::ToolManagerfriend
ActionOpenTool classSeg3D::ToolManagerfriend
activate_tool(const std::string &toolid)Seg3D::ToolManagerprotected
activate_tool_signal_Seg3D::ToolManager
active_tool_state_ (defined in Seg3D::ToolManager)Seg3D::ToolManager
active_toolid()Seg3D::ToolManager
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
clean_up()Core::StateHandlerprotectedvirtual
close_tool(const std::string &toolid)Seg3D::ToolManagerprotected
close_tool_signal_Seg3D::ToolManager
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
disable_tools_state_ (defined in Seg3D::ToolManager)Seg3D::ToolManager
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
get_active_tool()Seg3D::ToolManager
get_loaded_version()Core::StateHandlerprotected
get_mutex() const (defined in Core::RecursiveLockable)Core::RecursiveLockableinline
get_session_priority()Seg3D::ToolManagervirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_tool(const std::string &toolid) (defined in Seg3D::ToolManager)Seg3D::ToolManager
get_tool_names(std::vector< ToolIDNamePair > &tool_names)Seg3D::ToolManager
get_version()Core::StateHandlerprotectedvirtual
invalidate()Core::StateHandler
is_valid()Core::StateHandler
load_states(const StateIO &state_io)Core::StateHandler
lock_type typedef (defined in Core::RecursiveLockable)Core::RecursiveLockable
mark_as_project_data()Core::StateHandler
mutex_type typedef (defined in Core::RecursiveLockable)Core::RecursiveLockable
open_default_tools()Seg3D::ToolManager
open_tool(const std::string &toolid, std::string &new_toolid)Seg3D::ToolManagerprotected
open_tool_signal_Seg3D::ToolManager
post_load_states(const Core::StateIO &state_io)Seg3D::ToolManagerprotectedvirtual
post_save_states(Core::StateIO &state_io)Seg3D::ToolManagerprotectedvirtual
pre_load_states(const Core::StateIO &state_io)Seg3D::ToolManagerprotectedvirtual
pre_save_states(Core::StateIO &state_io)Seg3D::ToolManagerprotectedvirtual
RecursiveLockable() (defined in Core::RecursiveLockable)Core::RecursiveLockableinline
save_states(StateIO &state_io)Core::StateHandler
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
tool_list()Seg3D::ToolManager
tool_list_type typedef (defined in Seg3D::ToolManager)Seg3D::ToolManager
tool_signal_type typedef (defined in Seg3D::ToolManager)Seg3D::ToolManager
ToolManagerPrivate (defined in Seg3D::ToolManager)Seg3D::ToolManagerfriend
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~RecursiveLockable() (defined in Core::RecursiveLockable)Core::RecursiveLockableinline
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual