execute_fill_erase(ActionContextHandle context, bool erase, ViewerHandle viewer=ViewerHandle()) (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
execute_path() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
find_closest_vertex(ViewerHandle viewer, int x, int y, int &index) (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
find_vertex(ViewerHandle viewer, int x, int y, int &index) (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
get_update_paths() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
handle_path_changed() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
handle_roi_mask_layer_changed(std::string layer_id) (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
handle_slice_changed() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
handle_speed_params_changed() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
handle_target_data_layer_changed(std::string layer_id) (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
handle_vertices_changed() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
initialized_ (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
moving_vertex_ (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
set_update_paths(bool update_all_paths) (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
slice_no_ (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
SpeedlineToolPrivate() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
tool_ (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
vertex_index_ (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
viewer_connection_ (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |
~SpeedlineToolPrivate() (defined in Seg3D::SpeedlineToolPrivate) | Seg3D::SpeedlineToolPrivate | |