Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Seg3D::SliceTargetTool Member List

This is the complete list of members for Seg3D::SliceTargetTool, including all inherited members.

activate()Seg3D::Toolvirtual
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_extra_layer_input(Core::StateLabeledOptionHandle input_layer_state, Core::VolumeType type, bool required=false, bool dependent=true)Seg3D::SingleTargetTool
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
AXIAL_C (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetToolstatic
clean_up()Core::StateHandlerprotectedvirtual
close()Seg3D::Toolvirtual
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
CORONAL_C (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetToolstatic
deactivate()Seg3D::Toolvirtual
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
execute(Core::ActionContextHandle context)Seg3D::Toolvirtual
get_definition() const Seg3D::Tool
get_hotkeys_and_descriptions() const Seg3D::Tool
get_loaded_version()Core::StateHandlerprotected
get_menu() const Seg3D::Tool
get_menu_label() const Seg3D::Tool
get_name() const Seg3D::Tool
get_session_priority()Core::StateHandlerprotectedvirtual
get_shortcut_key() const Seg3D::Tool
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_tool_info() const =0Seg3D::Toolpure virtual
get_url() const Seg3D::Tool
get_version()Core::StateHandlerprotectedvirtual
handle_key_press(ViewerHandle viewer, int key, int modifiers)Seg3D::Toolvirtual
handle_key_release(ViewerHandle viewer, int key, int modifiers)Seg3D::Toolvirtual
handle_mouse_enter(ViewerHandle viewer, int x, int y)Seg3D::Toolvirtual
handle_mouse_leave(ViewerHandle viewer)Seg3D::Toolvirtual
handle_mouse_move(ViewerHandle viewer, const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Toolvirtual
handle_mouse_press(ViewerHandle viewer, const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Toolvirtual
handle_mouse_release(ViewerHandle viewer, const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers)Seg3D::Toolvirtual
handle_update_cursor(ViewerHandle viewer)Seg3D::Toolvirtual
handle_wheel(ViewerHandle viewer, int delta, int x, int y, int buttons, int modifiers)Seg3D::Toolvirtual
has_2d_visual()Seg3D::Toolvirtual
has_3d_visual()Seg3D::Toolvirtual
invalidate()Core::StateHandler
is_valid()Core::StateHandler
load_states(const StateIO &state_io)Core::StateHandler
mark_as_project_data()Core::StateHandler
NONE_OPTION_C (defined in Seg3D::Tool)Seg3D::Toolstatic
post_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
redraw(size_t viewer_id, const Core::Matrix &proj_mat, int viewer_width, int viewer_height)Seg3D::Toolvirtual
SAGITTAL_C (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetToolstatic
save_states(StateIO &state_io)Core::StateHandler
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
SingleTargetTool(int target_volume_type, const std::string &tool_type) (defined in Seg3D::SingleTargetTool)Seg3D::SingleTargetTool
slice_type_state_ (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetTool
SliceTargetTool(int target_volume_type, const std::string &tool_type) (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetTool
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
target_layer_state_ (defined in Seg3D::SingleTargetTool)Seg3D::SingleTargetTool
Tool(const std::string &tool_type) (defined in Seg3D::Tool)Seg3D::Tool
tool_name() const Seg3D::Toolvirtual
toolid() const Seg3D::Tool
use_active_layer_state_Seg3D::SingleTargetTool
use_active_viewer_state_ (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetTool
valid_primary_target_state_ (defined in Seg3D::SingleTargetTool)Seg3D::SingleTargetTool
valid_target_state_Seg3D::SingleTargetTool
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~SingleTargetTool() (defined in Seg3D::SingleTargetTool)Seg3D::SingleTargetToolvirtual
~SliceTargetTool() (defined in Seg3D::SliceTargetTool)Seg3D::SliceTargetToolvirtual
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual
~Tool() (defined in Seg3D::Tool)Seg3D::Toolvirtual