Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
Seg3D::RendererPrivate Member List

This is the complete list of members for Seg3D::RendererPrivate, including all inherited members.

draw_isosurfaces(const IsosurfaceArray &isosurfaces) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
draw_orientation_arrows(const Core::View3D &view_3d) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
draw_slice(LayerSceneItemHandle layer_item, const Core::Matrix &proj_mat, ProxyRectangleHandle rect=ProxyRectangleHandle()) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
draw_slices_3d(const Core::BBox &bbox, const Core::Transform &mvp_trans, const std::vector< LayerSceneHandle > &layer_scenes, const std::vector< double > &depths, const std::vector< std::string > &view_modes) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
enable_rendering(bool enable) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
isosurface_shader_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
map_large_slice_texture(Core::Texture2DHandle slice_tex, int width, int height, double left, double right, double bottom, double top, const Core::Matrix &proj_mat, ProxyRectangleHandle rect) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
map_slice_texture(Core::Texture2DHandle slice_tex, int width, int height, double left, double right, double bottom, double top, const Core::Matrix &proj_mat, ProxyRectangleHandle rect) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
orientation_arrows_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
pattern_texture_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
picking_target_changed(size_t viewer_id) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
process_isosurfaces(IsosurfaceArray &isosurfaces) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
process_slices(LayerSceneHandle &layer_scene, ViewerHandle &viewer) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
render_volume_view(ViewerHandle viewer, const Core::Color bkg_color, Core::StateEngine::lock_type &state_lock) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
renderer_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
rendering_enabled_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
set_scale_bias(double data_min, double data_max, double display_min, double display_max) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
slice_shader_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
text_renderer_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
text_texture_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
viewer_id_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
viewer_mode_changed(size_t viewer_id) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
viewer_slice_changed(size_t viewer_id) (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate
volume_renderers_ (defined in Seg3D::RendererPrivate)Seg3D::RendererPrivate