Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Seg3D::Project Member List

This is the complete list of members for Seg3D::Project, including all inherited members.

add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_generation_number(const long long generation_number)Seg3D::Project
add_note(const std::string &note)Seg3D::Project
add_provenance_record(const ProvenanceStepHandle &step)Seg3D::Project
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
check_project_changed()Seg3D::Project
check_project_files()Seg3D::Project
clean_up()Core::StateHandlerprotectedvirtual
color_states_Seg3D::Project
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
current_session_name_state_Seg3D::Project
delete_provenance_record(ProvenanceStepID record_id)Seg3D::Project
delete_session(SessionID session_id)Seg3D::Project
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
execute_or_add_inputfiles_importer(const InputFilesImporterHandle &importer)Seg3D::Project
export_project(const boost::filesystem::path &project_path, const std::string &project_name, long long session_id)Seg3D::Project
find_cached_file(const boost::filesystem::path &filename, InputFilesID inputfiles_id, boost::filesystem::path &cached_filename) const Seg3D::Project
generation_count_state_Seg3D::Project
get_last_saved_session_time_stamp() const Seg3D::Project
get_loaded_version()Core::StateHandlerprotected
get_mutex() const (defined in Core::RecursiveLockable)Core::RecursiveLockableinline
get_need_anonymize()Seg3D::Project
get_project_data_path() const Seg3D::Project
get_project_inputfiles_path() const Seg3D::Project
get_project_sessions_path() const Seg3D::Project
get_provenance_trail(const std::vector< ProvenanceID > &prov_ids)Seg3D::Project
get_session_info(SessionID session_id, SessionInfo &session_info)Seg3D::Project
get_session_priority()Core::StateHandlerprotectedvirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_version()Seg3D::Projectprotectedvirtual
GetDefaultProjectFileExtension()Seg3D::Projectstatic
GetDefaultProjectPathExtension()Seg3D::Projectstatic
GetProjectFileExtensions()Seg3D::Projectstatic
GetProjectPathExtensions()Seg3D::Projectstatic
inputfiles_count_state_Seg3D::Project
invalidate()Core::StateHandler
is_session(SessionID session_id)Seg3D::Project
is_valid()Core::StateHandler
load_last_session()Seg3D::Project
load_session(SessionID session_id)Seg3D::Project
load_states(const StateIO &state_io)Core::StateHandler
lock_type typedef (defined in Core::RecursiveLockable)Core::RecursiveLockable
mark_as_project_data()Core::StateHandler
mutex_type typedef (defined in Core::RecursiveLockable)Core::RecursiveLockable
note_list_changed_signal_ (defined in Seg3D::Project)Seg3D::Project
note_list_signal_type typedefSeg3D::Project
post_load_states(const Core::StateIO &state_io)Seg3D::Projectprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_save_states(Core::StateIO &state_io)Seg3D::Projectprotectedvirtual
Project(const std::string &project_name="New Project") (defined in Seg3D::Project)Seg3D::Projectexplicit
Project(const boost::filesystem::path &project_file) (defined in Seg3D::Project)Seg3D::Projectexplicit
project_data_changed_signal_Seg3D::Project
project_file_state_Seg3D::Project
project_files_accessible_state_ (defined in Seg3D::Project)Seg3D::Project
project_files_generated_state_Seg3D::Project
project_name_state_Seg3D::Project
project_notes_state_ (defined in Seg3D::Project)Seg3D::Project
project_path_state_Seg3D::Project
project_size_state_Seg3D::Project
provenance_count_state_Seg3D::Project
provenance_trail_signal_ (defined in Seg3D::Project)Seg3D::Project
provenance_trail_signal_type typedefSeg3D::Project
RecursiveLockable() (defined in Core::RecursiveLockable)Core::RecursiveLockableinline
request_note_list()Seg3D::Project
request_provenance_trail(ProvenanceID prov_id)Seg3D::Project
request_session_list()Seg3D::Project
reset_project_changed()Seg3D::Project
save_custom_colors_state_Seg3D::Project
save_project(const boost::filesystem::path &project_path, const std::string &project_name, bool anonymize)Seg3D::Project
save_session(const std::string &name)Seg3D::Project
save_state()Seg3D::Project
save_states(StateIO &state_io)Core::StateHandler
session_list_changed_signal_ (defined in Seg3D::Project)Seg3D::Project
session_list_signal_type typedefSeg3D::Project
sessions_state_Seg3D::Project
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
set_need_anonymize(bool enable)Seg3D::Project
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
update_provenance_record(ProvenanceStepID record_id, const ProvenanceStepHandle &prov_step)Seg3D::Project
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~Project() (defined in Seg3D::Project)Seg3D::Projectvirtual
~RecursiveLockable() (defined in Core::RecursiveLockable)Core::RecursiveLockableinline
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual