| active_layer_navigation_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| add_connection(const boost::signals2::connection &connection) | Core::ConnectionHandler | protected |
| add_connection(const ConnectionHandlerConnectionHandle &connection) | Core::ConnectionHandler | protected |
| add_state(const std::string &key, HANDLE &state, const T &default_value) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list) | Core::StateHandler | inline |
| add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value) | Core::StateHandler | inline |
| advanced_visibility_settings_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| auto_save_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| auto_save_time_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| axis_labels_option_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| background_color_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| clean_up() | Core::StateHandler | protectedvirtual |
| color_states_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| compression_level_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| compression_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protected |
| default_layer_opacity_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| default_mask_border_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| default_mask_fill_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| default_viewer_mode_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| disconnect_all() | Core::ConnectionHandler | protected |
| do_not_save_id_number() | Core::StateHandler | |
| embed_input_files_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| enable_large_volume_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| enable_signals(bool enabled) | Core::StateHandler | protected |
| enable_undo_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| export_dicom_headers_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| export_path_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| full_screen_on_startup_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| generate_osx_project_bundle_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| get_background_color() const | Seg3D::PreferencesManager | |
| get_color(int index) const | Seg3D::PreferencesManager | |
| get_color(const Core::Color &color) const (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| get_default_colors() const | Seg3D::PreferencesManager | |
| get_loaded_version() | Core::StateHandler | protected |
| get_session_priority() | Core::StateHandler | protectedvirtual |
| get_statehandler_id() const | Core::StateHandler | |
| get_statehandler_id_base() const | Core::StateHandler | |
| get_statehandler_id_number() const | Core::StateHandler | |
| get_version() | Core::StateHandler | protectedvirtual |
| grid_size_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| invalidate() | Core::StateHandler | |
| is_valid() | Core::StateHandler | |
| load_states(const StateIO &state_io) | Core::StateHandler | |
| mark_as_project_data() | Core::StateHandler | |
| paint_cursor_invisibility_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| percent_of_memory_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| post_load_states(const StateIO &state_io) | Core::StateHandler | protectedvirtual |
| post_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
| pre_load_states(const StateIO &state_io) | Core::StateHandler | protectedvirtual |
| pre_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
| project_path_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| reverse_slice_navigation_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| save_state() | Seg3D::PreferencesManager | |
| save_states(StateIO &state_io) | Core::StateHandler | |
| set_initializing(bool initializing) | Core::StateHandler | |
| set_loaded_version(int loaded_version) | Core::StateHandler | protected |
| show_layermanager_bar_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| show_projectmanager_bar_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| show_provenance_bar_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| show_rendering_bar_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| show_slice_number_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| show_tools_bar_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| slice_step_multiplier_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| smart_save_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| state_changed() | Core::StateHandler | protectedvirtual |
| StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler) | Core::StateHandler | |
| x_axis_label_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| y_axis_label_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| z_axis_label_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| zero_based_slice_numbers_state_ (defined in Seg3D::PreferencesManager) | Seg3D::PreferencesManager | |
| ~ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protectedvirtual |
| ~StateHandler() (defined in Core::StateHandler) | Core::StateHandler | virtual |