Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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Seg3D::PreferencesManager Member List

This is the complete list of members for Seg3D::PreferencesManager, including all inherited members.

active_layer_navigation_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
advanced_visibility_settings_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
auto_save_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
auto_save_time_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
axis_labels_option_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
background_color_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
clean_up()Core::StateHandlerprotectedvirtual
color_states_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
compression_level_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
compression_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
default_layer_opacity_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
default_mask_border_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
default_mask_fill_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
default_viewer_mode_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
embed_input_files_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
enable_large_volume_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
enable_signals(bool enabled)Core::StateHandlerprotected
enable_undo_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
export_dicom_headers_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
export_path_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
full_screen_on_startup_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
generate_osx_project_bundle_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
get_background_color() const Seg3D::PreferencesManager
get_color(int index) const Seg3D::PreferencesManager
get_color(const Core::Color &color) const (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
get_default_colors() const Seg3D::PreferencesManager
get_loaded_version()Core::StateHandlerprotected
get_session_priority()Core::StateHandlerprotectedvirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_version()Core::StateHandlerprotectedvirtual
grid_size_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
invalidate()Core::StateHandler
is_valid()Core::StateHandler
load_states(const StateIO &state_io)Core::StateHandler
mark_as_project_data()Core::StateHandler
paint_cursor_invisibility_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
percent_of_memory_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
post_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
project_path_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
reverse_slice_navigation_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
save_state()Seg3D::PreferencesManager
save_states(StateIO &state_io)Core::StateHandler
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
show_layermanager_bar_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
show_projectmanager_bar_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
show_provenance_bar_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
show_rendering_bar_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
show_slice_number_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
show_tools_bar_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
slice_step_multiplier_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
smart_save_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
x_axis_label_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
y_axis_label_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
z_axis_label_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
zero_based_slice_numbers_state_ (defined in Seg3D::PreferencesManager)Seg3D::PreferencesManager
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual