Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
All Classes Namespaces Functions Variables Typedefs Enumerator Friends
Seg3D::MaskShader Member List

This is the complete list of members for Seg3D::MaskShader, including all inherited members.

bind_attrib_location(unsigned int index, const char *name) (defined in Core::ShaderBase)Core::ShaderBaseprotected
disable() (defined in Core::ShaderBase)Core::ShaderBase
enable() (defined in Core::ShaderBase)Core::ShaderBase
get_fragment_shader_source(std::string &source) (defined in Seg3D::MaskShader)Seg3D::MaskShaderprotectedvirtual
get_mutex() const (defined in Core::Lockable)Core::Lockableinline
get_uniform_location(const char *name) (defined in Core::ShaderBase)Core::ShaderBaseprotected
get_vertex_shader_source(std::string &source) (defined in Core::ShaderBase)Core::ShaderBaseprotectedvirtual
initialize() (defined in Core::ShaderBase)Core::ShaderBase
is_valid() (defined in Core::ShaderBase)Core::ShaderBase
lock_type typedef (defined in Core::Lockable)Core::Lockable
Lockable() (defined in Core::Lockable)Core::Lockableinline
MaskShader() (defined in Seg3D::MaskShader)Seg3D::MaskShader
mutex_type typedef (defined in Core::Lockable)Core::Lockable
post_initialize() (defined in Seg3D::MaskShader)Seg3D::MaskShaderprotectedvirtual
pre_link() (defined in Core::ShaderBase)Core::ShaderBaseprotectedvirtual
set_border_width(int width) (defined in Seg3D::MaskShader)Seg3D::MaskShader
set_color(float r, float g, float b) (defined in Seg3D::MaskShader)Seg3D::MaskShader
set_opacity(float opacity) (defined in Seg3D::MaskShader)Seg3D::MaskShader
set_pixel_size(float width, float height) (defined in Seg3D::MaskShader)Seg3D::MaskShader
set_texture(int tex_unit) (defined in Seg3D::MaskShader)Seg3D::MaskShader
ShaderBase() (defined in Core::ShaderBase)Core::ShaderBase
~Lockable() (defined in Core::Lockable)Core::Lockableinline
~MaskShader() (defined in Seg3D::MaskShader)Seg3D::MaskShadervirtual
~ShaderBase() (defined in Core::ShaderBase)Core::ShaderBasevirtual