Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
All Classes Namespaces Functions Variables Typedefs Enumerator Friends
Seg3D::LayerResampler Member List

This is the complete list of members for Seg3D::LayerResampler, including all inherited members.

add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
clean_up()Core::StateHandlerprotectedvirtual
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
execute(Core::ActionContextHandle context)Seg3D::LayerResampler
gauss_cutoff_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
gauss_sigma_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
get_loaded_version()Core::StateHandlerprotected
get_session_priority()Core::StateHandlerprotectedvirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_version()Core::StateHandlerprotectedvirtual
has_bspline_params_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
has_gaussian_params_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
invalidate()Core::StateHandler
is_valid()Core::StateHandler
kernel_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
LayerResampler(LayerHandle src_layer, LayerHandle dst_layer) (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
load_states(const StateIO &state_io)Core::StateHandler
mark_as_project_data()Core::StateHandler
padding_value_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
post_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
save_states(StateIO &state_io)Core::StateHandler
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
spline_order_state_ (defined in Seg3D::LayerResampler)Seg3D::LayerResampler
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~LayerResampler() (defined in Seg3D::LayerResampler)Seg3D::LayerResamplervirtual
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual