Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
Seg3D::IsosurfaceShader Member List

This is the complete list of members for Seg3D::IsosurfaceShader, including all inherited members.

bind_attrib_location(unsigned int index, const char *name) (defined in Core::ShaderBase)Core::ShaderBaseprotected
disable() (defined in Core::ShaderBase)Core::ShaderBase
enable() (defined in Core::ShaderBase)Core::ShaderBase
get_fragment_shader_source(std::string &source) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShaderprotectedvirtual
get_uniform_location(const char *name) (defined in Core::ShaderBase)Core::ShaderBaseprotected
get_vertex_shader_source(std::string &source) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShaderprotectedvirtual
initialize() (defined in Core::ShaderBase)Core::ShaderBase
is_valid() (defined in Core::ShaderBase)Core::ShaderBase
IsosurfaceShader() (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
post_initialize() (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShaderprotectedvirtual
pre_link() (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShaderprotectedvirtual
set_colormap_texture(int tex_unit) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_fog(bool enabled) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_fog_range(float znear, float zfar) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_lighting(bool enabled) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_min_val(float min_val) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_opacity(float opacity) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_use_colormap(bool enable) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
set_val_range(float val_range) (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShader
ShaderBase() (defined in Core::ShaderBase)Core::ShaderBase
~IsosurfaceShader() (defined in Seg3D::IsosurfaceShader)Seg3D::IsosurfaceShadervirtual
~ShaderBase() (defined in Core::ShaderBase)Core::ShaderBasevirtual