Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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This is the complete list of members for Seg3D::InvertTool, including all inherited members.
activate() | Seg3D::Tool | virtual |
add_connection(const boost::signals2::connection &connection) | Core::ConnectionHandler | protected |
add_connection(const ConnectionHandlerConnectionHandle &connection) | Core::ConnectionHandler | protected |
add_extra_layer_input(Core::StateLabeledOptionHandle input_layer_state, Core::VolumeType type, bool required=false, bool dependent=true) | Seg3D::SingleTargetTool | |
add_state(const std::string &key, HANDLE &state, const T &default_value) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list) | Core::StateHandler | inline |
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value) | Core::StateHandler | inline |
clean_up() | Core::StateHandler | protectedvirtual |
close() | Seg3D::Tool | virtual |
ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protected |
deactivate() | Seg3D::Tool | virtual |
disconnect_all() | Core::ConnectionHandler | protected |
do_not_save_id_number() | Core::StateHandler | |
enable_signals(bool enabled) | Core::StateHandler | protected |
get_definition() const | Seg3D::Tool | |
get_hotkeys_and_descriptions() const | Seg3D::Tool | |
get_loaded_version() | Core::StateHandler | protected |
get_menu() const | Seg3D::Tool | |
get_menu_label() const | Seg3D::Tool | |
get_name() const | Seg3D::Tool | |
get_session_priority() | Core::StateHandler | protectedvirtual |
get_shortcut_key() const | Seg3D::Tool | |
get_statehandler_id() const | Core::StateHandler | |
get_statehandler_id_base() const | Core::StateHandler | |
get_statehandler_id_number() const | Core::StateHandler | |
get_tool_info() const =0 | Seg3D::Tool | pure virtual |
get_url() const | Seg3D::Tool | |
get_version() | Core::StateHandler | protectedvirtual |
handle_key_press(ViewerHandle viewer, int key, int modifiers) | Seg3D::Tool | virtual |
handle_key_release(ViewerHandle viewer, int key, int modifiers) | Seg3D::Tool | virtual |
handle_mouse_enter(ViewerHandle viewer, int x, int y) | Seg3D::Tool | virtual |
handle_mouse_leave(ViewerHandle viewer) | Seg3D::Tool | virtual |
handle_mouse_move(ViewerHandle viewer, const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers) | Seg3D::Tool | virtual |
handle_mouse_press(ViewerHandle viewer, const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers) | Seg3D::Tool | virtual |
handle_mouse_release(ViewerHandle viewer, const Core::MouseHistory &mouse_history, int button, int buttons, int modifiers) | Seg3D::Tool | virtual |
handle_update_cursor(ViewerHandle viewer) | Seg3D::Tool | virtual |
handle_wheel(ViewerHandle viewer, int delta, int x, int y, int buttons, int modifiers) | Seg3D::Tool | virtual |
has_2d_visual() | Seg3D::Tool | virtual |
has_3d_visual() | Seg3D::Tool | virtual |
invalidate() | Core::StateHandler | |
is_valid() | Core::StateHandler | |
load_states(const StateIO &state_io) | Core::StateHandler | |
mark_as_project_data() | Core::StateHandler | |
NONE_OPTION_C (defined in Seg3D::Tool) | Seg3D::Tool | static |
post_load_states(const StateIO &state_io) | Core::StateHandler | protectedvirtual |
post_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
pre_load_states(const StateIO &state_io) | Core::StateHandler | protectedvirtual |
pre_save_states(StateIO &state_io) | Core::StateHandler | protectedvirtual |
redraw(size_t viewer_id, const Core::Matrix &proj_mat, int viewer_width, int viewer_height) | Seg3D::Tool | virtual |
replace_state_ | Seg3D::InvertTool | |
save_states(StateIO &state_io) | Core::StateHandler | |
set_initializing(bool initializing) | Core::StateHandler | |
set_loaded_version(int loaded_version) | Core::StateHandler | protected |
SingleTargetTool(int target_volume_type, const std::string &tool_type) (defined in Seg3D::SingleTargetTool) | Seg3D::SingleTargetTool | |
state_changed() | Core::StateHandler | protectedvirtual |
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler) | Core::StateHandler | |
target_layer_state_ (defined in Seg3D::SingleTargetTool) | Seg3D::SingleTargetTool | |
Tool(const std::string &tool_type) (defined in Seg3D::Tool) | Seg3D::Tool | |
tool_name() const | Seg3D::Tool | virtual |
toolid() const | Seg3D::Tool | |
use_active_layer_state_ | Seg3D::SingleTargetTool | |
valid_primary_target_state_ (defined in Seg3D::SingleTargetTool) | Seg3D::SingleTargetTool | |
valid_target_state_ | Seg3D::SingleTargetTool | |
~ConnectionHandler() (defined in Core::ConnectionHandler) | Core::ConnectionHandler | protectedvirtual |
~SingleTargetTool() (defined in Seg3D::SingleTargetTool) | Seg3D::SingleTargetTool | virtual |
~StateHandler() (defined in Core::StateHandler) | Core::StateHandler | virtual |
~Tool() (defined in Seg3D::Tool) | Seg3D::Tool | virtual |