Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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This is the complete list of members for Core::TransformF, including all inherited members.
BuildOrtho2DMatrix(MatrixF &m, float left, float right, float bottom, float top) (defined in Core::TransformF) | Core::TransformF | static |
BuildOrthoMatrix(MatrixF &m, float left, float right, float bottom, float top, float nearVal, float farVal) (defined in Core::TransformF) | Core::TransformF | static |
BuildPermuteMatrix(MatrixF &m, int xmap, int ymap, int zmap, bool pre) (defined in Core::TransformF) | Core::TransformF | static |
BuildPerspectiveMatrix(MatrixF &m, float fovy, float aspect, float znear, float zfar) (defined in Core::TransformF) | Core::TransformF | static |
BuildRotateMatrix(MatrixF &m, float angle, const VectorF &axis) (defined in Core::TransformF) | Core::TransformF | static |
BuildScaleMatrix(MatrixF &m, const VectorF &v) (defined in Core::TransformF) | Core::TransformF | static |
BuildShearMatrix(MatrixF &m, const VectorF &s, const Plane &p) (defined in Core::TransformF) | Core::TransformF | static |
BuildTranslateMatrix(MatrixF &m, const VectorF &v) (defined in Core::TransformF) | Core::TransformF | static |
BuildViewMatrix(MatrixF &m, const PointF &eyep, const PointF &lookat, const VectorF &up) (defined in Core::TransformF) | Core::TransformF | static |
get(float *data) const (defined in Core::TransformF) | Core::TransformF | |
get_inverse() (defined in Core::TransformF) | Core::TransformF | |
get_matrix() const (defined in Core::TransformF) | Core::TransformF | |
is_axis_aligned() const (defined in Core::TransformF) | Core::TransformF | |
load_basis(const PointF &, const VectorF &, const VectorF &, const VectorF &) (defined in Core::TransformF) | Core::TransformF | |
load_frame(const VectorF &, const VectorF &, const VectorF &) (defined in Core::TransformF) | Core::TransformF | |
load_identity() (defined in Core::TransformF) | Core::TransformF | |
load_matrix(const MatrixF &m) (defined in Core::TransformF) | Core::TransformF | |
mat_ (defined in Core::TransformF) | Core::TransformF | protected |
operator!=(const TransformF &) const (defined in Core::TransformF) | Core::TransformF | |
operator=(const TransformF ©) (defined in Core::TransformF) | Core::TransformF | |
operator=(const Transform ©) (defined in Core::TransformF) | Core::TransformF | |
operator==(const TransformF &) const (defined in Core::TransformF) | Core::TransformF | |
post_mult_matrix(const MatrixF &m) (defined in Core::TransformF) | Core::TransformF | |
post_permute(int xmap, int ymap, int zmap) (defined in Core::TransformF) | Core::TransformF | |
post_rotate(float, const VectorF &axis) (defined in Core::TransformF) | Core::TransformF | |
post_scale(const VectorF &) (defined in Core::TransformF) | Core::TransformF | |
post_shear(const VectorF &, const Plane &) (defined in Core::TransformF) | Core::TransformF | |
post_transform(const TransformF &) (defined in Core::TransformF) | Core::TransformF | |
post_translate(const VectorF &) (defined in Core::TransformF) | Core::TransformF | |
pre_mult_matrix(const MatrixF &m) (defined in Core::TransformF) | Core::TransformF | |
pre_permute(int xmap, int ymap, int zmap) (defined in Core::TransformF) | Core::TransformF | |
pre_rotate(float, const VectorF &axis) (defined in Core::TransformF) | Core::TransformF | |
pre_scale(const VectorF &) (defined in Core::TransformF) | Core::TransformF | |
pre_shear(const VectorF &, const Plane &) (defined in Core::TransformF) | Core::TransformF | |
pre_transform(const TransformF &) (defined in Core::TransformF) | Core::TransformF | |
pre_translate(const VectorF &) (defined in Core::TransformF) | Core::TransformF | |
project(const Point &p) const (defined in Core::TransformF) | Core::TransformF | |
project(const Vector &p) const (defined in Core::TransformF) | Core::TransformF | |
project(const PointF &p) const (defined in Core::TransformF) | Core::TransformF | |
project(const VectorF &p) const (defined in Core::TransformF) | Core::TransformF | |
rotate(const VectorF &from, const VectorF &to) (defined in Core::TransformF) | Core::TransformF | |
set(const float *data) (defined in Core::TransformF) | Core::TransformF | |
Transform (defined in Core::TransformF) | Core::TransformF | friend |
TRANSFORM_LENGTH (defined in Core::TransformF) | Core::TransformF | static |
TransformF() (defined in Core::TransformF) | Core::TransformF | |
TransformF(const TransformF &) (defined in Core::TransformF) | Core::TransformF | |
TransformF(const Transform &) (defined in Core::TransformF) | Core::TransformF | |
TransformF(const PointF &, const VectorF &, const VectorF &, const VectorF &) (defined in Core::TransformF) | Core::TransformF |