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Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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This is the complete list of members for Core::StateVectorBase, including all inherited members.
| ActionAdd (defined in Core::StateVectorBase) | Core::StateVectorBase | friend |
| ActionClear (defined in Core::StateVectorBase) | Core::StateVectorBase | friend |
| ActionRemove (defined in Core::StateVectorBase) | Core::StateVectorBase | friend |
| ActionSetAt (defined in Core::StateVectorBase) | Core::StateVectorBase | friend |
| add(Variant &variant, ActionSource source=ActionSource::NONE_E)=0 | Core::StateVectorBase | protectedpure virtual |
| clear(ActionSource source=ActionSource::NONE_E)=0 | Core::StateVectorBase | protectedpure virtual |
| DEFAULT_LOAD_E enum value (defined in Core::StateBase) | Core::StateBase | |
| DO_NOT_LOAD_E enum value (defined in Core::StateBase) | Core::StateBase | |
| enable_signals(bool signals_enabled) | Core::StateBase | protected |
| export_to_string() const =0 | Core::StateBase | pure virtual |
| export_to_variant(Variant &variant) const =0 | Core::StateBase | protectedpure virtual |
| get_initializing() const | Core::StateBase | protected |
| get_locked() const | Core::StateBase | |
| get_session_priority() const | Core::StateBase | |
| get_stateid() const | Core::StateBase | |
| import_from_string(const std::string &str, Core::ActionSource source=Core::ActionSource::NONE_E)=0 | Core::StateBase | pure virtual |
| import_from_variant(Variant &variant, Core::ActionSource source=Core::ActionSource::NONE_E)=0 | Core::StateBase | protectedpure virtual |
| invalidate() | Core::StateBase | protectedvirtual |
| is_project_data() const | Core::StateBase | |
| LOAD_LAST_E enum value (defined in Core::StateBase) | Core::StateBase | |
| remove(Variant &variant, ActionSource source=ActionSource::NONE_E)=0 | Core::StateVectorBase | protectedpure virtual |
| set_at(size_t index, Variant &variant, ActionSource source=ActionSource::NONE_E)=0 | Core::StateVectorBase | protectedpure virtual |
| set_initializing(bool initializing) | Core::StateBase | protected |
| set_is_project_data(bool is_project_data) | Core::StateBase | |
| set_locked(bool locked) | Core::StateBase | |
| set_session_priority(int priority) | Core::StateBase | |
| signals_enabled() | Core::StateBase | protected |
| size() const =0 (defined in Core::StateVectorBase) | Core::StateVectorBase | pure virtual |
| state_changed_signal_ (defined in Core::StateBase) | Core::StateBase | |
| state_changed_signal_type typedef | Core::StateBase | |
| StateBase(const std::string &stateid) (defined in Core::StateBase) | Core::StateBase | |
| StateVectorBase(const std::string &stateid) (defined in Core::StateVectorBase) | Core::StateVectorBase | inline |
| validate_element_variant(Variant &variant, std::string &error)=0 | Core::StateVectorBase | protectedpure virtual |
| validate_variant(Variant &variant, std::string &error)=0 | Core::StateBase | protectedpure virtual |
| ~StateBase() (defined in Core::StateBase) | Core::StateBase | virtual |
| ~StateVectorBase() (defined in Core::StateVectorBase) | Core::StateVectorBase | inlinevirtual |
1.8.10