Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
|
This is the complete list of members for Core::ShaderBase, including all inherited members.
bind_attrib_location(unsigned int index, const char *name) (defined in Core::ShaderBase) | Core::ShaderBase | protected |
disable() (defined in Core::ShaderBase) | Core::ShaderBase | |
enable() (defined in Core::ShaderBase) | Core::ShaderBase | |
get_fragment_shader_source(std::string &source) (defined in Core::ShaderBase) | Core::ShaderBase | protectedvirtual |
get_uniform_location(const char *name) (defined in Core::ShaderBase) | Core::ShaderBase | protected |
get_vertex_shader_source(std::string &source) (defined in Core::ShaderBase) | Core::ShaderBase | protectedvirtual |
initialize() (defined in Core::ShaderBase) | Core::ShaderBase | |
is_valid() (defined in Core::ShaderBase) | Core::ShaderBase | |
post_initialize() (defined in Core::ShaderBase) | Core::ShaderBase | protectedvirtual |
pre_link() (defined in Core::ShaderBase) | Core::ShaderBase | protectedvirtual |
ShaderBase() (defined in Core::ShaderBase) | Core::ShaderBase | |
~ShaderBase() (defined in Core::ShaderBase) | Core::ShaderBase | virtual |