Seg3D
2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
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This is the complete list of members for Core::GridTransform, including all inherited members.
AlignToCanonicalCoordinates(const GridTransform &src_transform, std::vector< int > &permutation, GridTransform &dst_transform) (defined in Core::GridTransform) | Core::GridTransform | static |
BuildOrtho2DMatrix(Matrix &m, double left, double right, double bottom, double top) (defined in Core::Transform) | Core::Transform | static |
BuildOrthoMatrix(Matrix &m, double left, double right, double bottom, double top, double nearVal, double farVal) (defined in Core::Transform) | Core::Transform | static |
BuildPermuteMatrix(Matrix &m, int xmap, int ymap, int zmap, bool pre) (defined in Core::Transform) | Core::Transform | static |
BuildPerspectiveMatrix(Matrix &m, double fovy, double aspect, double znear, double zfar) (defined in Core::Transform) | Core::Transform | static |
BuildRotateMatrix(Matrix &m, double angle, const Vector &axis) (defined in Core::Transform) | Core::Transform | static |
BuildScaleMatrix(Matrix &m, const Vector &v) (defined in Core::Transform) | Core::Transform | static |
BuildShearMatrix(Matrix &m, const Vector &s, const Plane &p) (defined in Core::Transform) | Core::Transform | static |
BuildTranslateMatrix(Matrix &m, const Vector &v) (defined in Core::Transform) | Core::Transform | static |
BuildViewMatrix(Matrix &m, const Point &eyep, const Point &lookat, const Vector &up) (defined in Core::Transform) | Core::Transform | static |
DEFAULT_ORIGIN (defined in Core::GridTransform) | Core::GridTransform | static |
get(double *data) const (defined in Core::Transform) | Core::Transform | |
get_diagonal_length() const (defined in Core::GridTransform) | Core::GridTransform | |
get_inverse() const (defined in Core::Transform) | Core::Transform | |
get_matrix() const (defined in Core::Transform) | Core::Transform | |
get_nx() const | Core::GridTransform | inline |
get_ny() const (defined in Core::GridTransform) | Core::GridTransform | inline |
get_nz() const (defined in Core::GridTransform) | Core::GridTransform | inline |
get_origin() const (defined in Core::GridTransform) | Core::GridTransform | inline |
get_originally_node_centered() const | Core::GridTransform | inline |
GridTransform() (defined in Core::GridTransform) | Core::GridTransform | |
GridTransform(const GridTransform &) (defined in Core::GridTransform) | Core::GridTransform | |
GridTransform(size_t nx, size_t ny, size_t nz, const Point &, const Vector &, const Vector &, const Vector &) (defined in Core::GridTransform) | Core::GridTransform | |
GridTransform(size_t nx, size_t ny, size_t nz, const Transform &transform) (defined in Core::GridTransform) | Core::GridTransform | |
GridTransform(size_t nx, size_t ny, size_t nz, const Transform &transform, bool node_centered) (defined in Core::GridTransform) | Core::GridTransform | |
GridTransform(size_t nx, size_t ny, size_t nz) (defined in Core::GridTransform) | Core::GridTransform | |
is_axis_aligned() const (defined in Core::Transform) | Core::Transform | |
load_basis(const Point &, const Vector &, const Vector &, const Vector &) (defined in Core::Transform) | Core::Transform | |
load_frame(const Vector &, const Vector &, const Vector &) (defined in Core::Transform) | Core::Transform | |
load_identity() (defined in Core::Transform) | Core::Transform | |
load_matrix(const Matrix &m) (defined in Core::Transform) | Core::Transform | |
mat_ (defined in Core::Transform) | Core::Transform | protected |
operator!=(const GridTransform &) const (defined in Core::GridTransform) | Core::GridTransform | |
operator!=(const Transform &) const (defined in Core::Transform) | Core::Transform | |
operator=(const GridTransform ©) (defined in Core::GridTransform) | Core::GridTransform | |
operator=(const Transform ©) (defined in Core::Transform) | Core::Transform | |
operator=(const TransformF ©) (defined in Core::Transform) | Core::Transform | |
operator==(const GridTransform &) const (defined in Core::GridTransform) | Core::GridTransform | |
operator==(const Transform &) const (defined in Core::Transform) | Core::Transform | |
post_mult_matrix(const Matrix &m) (defined in Core::Transform) | Core::Transform | |
post_permute(int xmap, int ymap, int zmap) (defined in Core::Transform) | Core::Transform | |
post_rotate(double, const Vector &axis) (defined in Core::Transform) | Core::Transform | |
post_scale(const Vector &) (defined in Core::Transform) | Core::Transform | |
post_shear(const Vector &, const Plane &) (defined in Core::Transform) | Core::Transform | |
post_transform(const Transform &) (defined in Core::Transform) | Core::Transform | |
post_translate(const Vector &) (defined in Core::Transform) | Core::Transform | |
pre_mult_matrix(const Matrix &m) (defined in Core::Transform) | Core::Transform | |
pre_permute(int xmap, int ymap, int zmap) (defined in Core::Transform) | Core::Transform | |
pre_rotate(double, const Vector &axis) (defined in Core::Transform) | Core::Transform | |
pre_scale(const Vector &) (defined in Core::Transform) | Core::Transform | |
pre_shear(const Vector &, const Plane &) (defined in Core::Transform) | Core::Transform | |
pre_transform(const Transform &) (defined in Core::Transform) | Core::Transform | |
pre_translate(const Vector &) (defined in Core::Transform) | Core::Transform | |
project(const Point &p) const (defined in Core::Transform) | Core::Transform | |
project(const Vector &p) const (defined in Core::Transform) | Core::Transform | |
project(const PointF &p) const (defined in Core::Transform) | Core::Transform | |
project(const VectorF &p) const (defined in Core::Transform) | Core::Transform | |
rotate(const Vector &from, const Vector &to) (defined in Core::Transform) | Core::Transform | |
set(const double *data) (defined in Core::Transform) | Core::Transform | |
set_nx(size_t nx) | Core::GridTransform | inline |
set_ny(size_t ny) (defined in Core::GridTransform) | Core::GridTransform | inline |
set_nz(size_t nz) (defined in Core::GridTransform) | Core::GridTransform | inline |
set_originally_node_centered(bool originally_node_centered) | Core::GridTransform | inline |
spacing_x() const | Core::GridTransform | inline |
spacing_y() const (defined in Core::GridTransform) | Core::GridTransform | inline |
spacing_z() const (defined in Core::GridTransform) | Core::GridTransform | inline |
Transform() (defined in Core::Transform) | Core::Transform | |
Transform(const Transform &) (defined in Core::Transform) | Core::Transform | |
Transform(const TransformF &) (defined in Core::Transform) | Core::Transform | |
Transform(const Point &, const Vector &, const Vector &, const Vector &) (defined in Core::Transform) | Core::Transform | |
transform() const | Core::GridTransform | |
TRANSFORM_LENGTH (defined in Core::Transform) | Core::Transform | static |
X_AXIS (defined in Core::GridTransform) | Core::GridTransform | static |
Y_AXIS (defined in Core::GridTransform) | Core::GridTransform | static |
Z_AXIS (defined in Core::GridTransform) | Core::GridTransform | static |