Seg3D  2.4
Seg3D is a free volume segmentation and processing tool developed by the NIH Center for Integrative Biomedical Computing at the University of Utah Scientific Computing and Imaging (SCI) Institute.
Core::AbstractViewer Member List

This is the complete list of members for Core::AbstractViewer, including all inherited members.

AbstractViewer(size_t viewer_id) (defined in Core::AbstractViewer)Core::AbstractViewer
AbstractViewerPrivate (defined in Core::AbstractViewer)Core::AbstractViewerfriend
add_connection(const boost::signals2::connection &connection)Core::ConnectionHandlerprotected
add_connection(const ConnectionHandlerConnectionHandle &connection)Core::ConnectionHandlerprotected
add_state(const std::string &key, HANDLE &state, const T &default_value)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const T &default_value, const T &min_value, const T &max_value, const T &step)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< std::string > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::string &default_option, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::vector< OptionLabelPair > option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< std::string > &default_options, const std::string &option_list)Core::StateHandlerinline
add_state(const std::string &key, HANDLE &state, const std::vector< T > &default_value)Core::StateHandlerinline
clean_up()Core::StateHandlerprotectedvirtual
ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotected
disconnect_all()Core::ConnectionHandlerprotected
do_not_save_id_number()Core::StateHandler
enable_signals(bool enabled)Core::StateHandlerprotected
get_cursor() const Core::AbstractViewer
get_height() const Core::AbstractViewer
get_loaded_version()Core::StateHandlerprotected
get_mutex() const (defined in Core::Lockable)Core::Lockableinlineprivate
get_overlay_texture()Core::AbstractViewer
get_session_priority()Core::StateHandlerprotectedvirtual
get_statehandler_id() const Core::StateHandler
get_statehandler_id_base() const Core::StateHandler
get_statehandler_id_number() const Core::StateHandler
get_texture()Core::AbstractViewer
get_version()Core::StateHandlerprotectedvirtual
get_viewer_id() const Core::AbstractViewer
get_width() const Core::AbstractViewer
install_renderer(AbstractRendererHandle renderer)Core::AbstractViewervirtual
invalidate()Core::StateHandler
is_valid()Core::StateHandler
key_press_event(int key, int modifiers, int x, int y)Core::AbstractViewervirtual
key_release_event(int key, int modifiers, int x, int y)Core::AbstractViewervirtual
load_states(const StateIO &state_io)Core::StateHandler
lock_type typedef (defined in Core::Lockable)Core::Lockableprivate
Lockable() (defined in Core::Lockable)Core::Lockableinlineprivate
mark_as_project_data()Core::StateHandler
mouse_enter_event(int x, int y)Core::AbstractViewervirtual
mouse_leave_event()Core::AbstractViewervirtual
mouse_move_event(const MouseHistory &mouse_history, int button, int buttons, int modifiers)Core::AbstractViewervirtual
mouse_press_event(const MouseHistory &mouse_history, int button, int buttons, int modifiers)Core::AbstractViewervirtual
mouse_release_event(const MouseHistory &mouse_history, int button, int buttons, int modifiers)Core::AbstractViewervirtual
mutex_type typedef (defined in Core::Lockable)Core::Lockableprivate
post_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
post_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_load_states(const StateIO &state_io)Core::StateHandlerprotectedvirtual
pre_save_states(StateIO &state_io)Core::StateHandlerprotectedvirtual
redraw_all_signal_Core::AbstractViewer
redraw_overlay_signal_Core::AbstractViewer
redraw_scene_signal_Core::AbstractViewer
redraw_signal_type typedef (defined in Core::AbstractViewer)Core::AbstractViewer
resize(int width, int height)Core::AbstractViewervirtual
save_states(StateIO &state_io)Core::StateHandler
set_cursor(CursorShape cursor)Core::AbstractViewer
set_initializing(bool initializing)Core::StateHandler
set_loaded_version(int loaded_version)Core::StateHandlerprotected
state_changed()Core::StateHandlerprotectedvirtual
StateHandler(const std::string &type_str, bool auto_id) (defined in Core::StateHandler)Core::StateHandler
update_display_signal_Core::AbstractViewer
update_display_signal_type typedefCore::AbstractViewer
viewer_visible_state_Core::AbstractViewer
wheel_event(int delta, int x, int y, int buttons, int modifiers)Core::AbstractViewervirtual
~AbstractViewer() (defined in Core::AbstractViewer)Core::AbstractViewervirtual
~ConnectionHandler() (defined in Core::ConnectionHandler)Core::ConnectionHandlerprotectedvirtual
~Lockable() (defined in Core::Lockable)Core::Lockableinlineprivate
~StateHandler() (defined in Core::StateHandler)Core::StateHandlervirtual